Hi,
Today I was flying through OS for some tasks, and landed in Imperial Transport Hub. A few seconds after, I heard an explosion and suddenly got a Criminal status on the top of my screen (no Aggressor though), so I checked the combat log, and saw something like Imperial Station Guard destroyed [random player], assisted by DeadFireNL (gravi-scanner, hull coating).
So, because my command fighter’s aura is buffing allied npc’s, once a random player decides to attack those npc’s, the npc’s shoot back and manage to destroy them in range of my auras, I get attributed as killing/assisting in the destruction of the player and therefore receive Criminal status, even with PvE mode enabled in a PvE sector (which should be downright impossible).
In non-PvP areas that’s not a huge issue, since I always fly with PvE mode enabled, but since quite a few sectors are or become PvP sectors (thanks to whoever made Stripped Deposits a PvP sector), that’s going to put a huge target on your back. It also makes all guard turrets hostile to you.
Suggestion: disable npc’s being affected by auras, or otherwise make aura assists not count towards receiving any Criminal status