WEll I played a lot after last patch and here is what i think it’s still to be done…
The whole weapons system is pretty well balanced and perfect atm (i’m seeing players using nearly avery kind of weapons now, GREAT AND WELL DONE GUYS) but…
- Heavy lasers need to be underpowered a bit (20%-25% at least)
2)Stab railguns need to be overpowered a bit after last nerfing, maybe 10-15%
Other important things are:
- Disabling modules on Empire Attack ships should be absolutely forbidden…They just come close to you,
disble your ship and start that insanely powerful special they got to kill you in no more than 5 secs…A veeeeery easy way to win
No good at all
- Deisntagrator on empire firgates is still insanely overpowered… I’m flying T3 and it’s so ridiculous that I can still find that the best player of the match (no matter if it’s a team mate or an opponent) is just a Ace pplayer flying a t1-t2 empire frigate snipering everythging and ruining the dog fightng (not even to mention when the empire firgate is a T3 or T4).
Why not simply putting the disintagrator range at 6k??? ( and absolutely no more than that ) Other wise damage should be reduced of 40%
- Federation interceptors and frigate specials are still absolutely crap and completely useless. above all compared to other factions specials
You could remove them form the game at any moment and no one will notice that…So please think about something more useful for fed ints and frigs specials or at least increase of 30-40% damage sustained by the ints special and frigs bots wich is simply ridicoulous (maybe using 4 bots instead of 2 could be more useful too), I can’t even scratch enemiey ships paint with that useless stuff lol