I was considering the idea of making each corporation unique, but this is not an easy task; you have to create a system in which there is choices, and the choices are so advancive that not every corp is similar. The only way i see that being done is through three’s and some sort of system in which a corporation gains points to place.
i like the idea of a corporation gaining a level, but this make corporations work very tedious and causes the ceo’s to push their members to do often unneeded actions that bore, are often under leveled. However, this is largely due to the fact that systems like this are implemented into game genre that do not support the system so well; lets look at a few variants of the idea which is
- A system that benefits all aspects of play
- A system that enables say 500 corporations to be unique
- A system that brings advantages that are so advantageous being a corp (and especially a good one) is highly sought after.
- A system that lasts a while, that is not easily leveled, and can provide 3 to 6 months to max our an aspects of the game.
From here we have 10 cats
Defense : For shield/hull regen, repair, Resistance
Offense : for Weapons, Projectile speed, Damage, Crit Etc
Support : For better benefits for recovery, energy, etc
Electronics : Better EWar, Sensor Range, Etc
Racial : access to these are unlocked via level with race.Access to these are unlocked via access with faction. Flying Ships of this type give better regen, and so forth.
Faction : Access to these are unlocked via access with faction. Flying Ships of this type give better regen, ability power, etc.
Player Related tree : Buffs for leveling, etc. These buffs are upgraded with GS
Corp Related tree : buffs for leveling the corp faster, etc. These buffs are upgraded with GS. things like a corp wide license etc.
the idea here is to create a way to make the corporations unique, but allowing them to level each faction/race uniquely - The way this will be based on the players of the corporation. When a player plays a game, 10% of his participation points go into the corporations Race And Faction.
So if i get 1000 points at the end of the game, 100 will go to my corporation, From that experience it will divine into each ships race respectively. so if i have 3 tech, it will give 100 exp to jericho, 100 to tech rep. I if i have 2 tech, 1 raid, it will give 33.3 points to raid, and 66.6 points to tech.
Tree’s That Gain Access Based On Level:
- Offense, Defense, Support, Electronics,
when you level you will get points to spend, each skill will have 5 points that can be placed. providing up to 50 levels for the corp for just this area
Tree’s That Gain Access Based On Reputation:
- Faction, Racial
Tree’s That Gain Access Based On Galactic Standards:
- And Player, Corp
The reason for the GS requirement on this is to 1) help the game, and 2) so that there is no detraction from the game making money (IE things like Corp-related EXP/REP Buffs) Will not be used in corp, to cancel out the game from making money. (they have bills to pay guys).
Corp related Licenses will cost the CEO for example, 7500 credits a month to give the corp another 100% bonus to Loot, Income, Exp, Rep.