I want to suggest an additional option.

Contract system rewards is fine as it is.

It just needs one more thing. An improvement.

The ability to modify and select your own the rewards.

Let’s look at our example here:

For our assigned tasks or namely contracts, we always get paid by loyalty vouchers.

Loyalty vouchers are used as the currency for Mark 3 upgrades.

There are potential downsides to this system.

Once you got all of equipment leveled up to a Mark 3, loyalty vouchers become obsolete completely.

Second thing is the limit or cap on loyalty vouchers. Maximum amount of loyalty vouchers cannot exceed one million.

I am not against the cap limit. What bothers me is, that I cannot store such exceeded currency in the Armory or send it to someone, who might need it.

You cannot use loyalty vouchers for anything else, than a Mark 3 upgrade.

Some contracts also provide Iridium, but that Iridium gets allocated to a corporation only.

Iridium is always useful. Even if you don’t need it anymore, you can still provide it to a corporation you serve.

The following example below should tell you what I want to suggest:

Faction change notification window should now feature a new option, called Switch Rewards. After you click on it, you get an additional window, where you have two available options.

The current one, which is active is disabled. The one, which is available can be selected, free of charge. Once you switch your rewards, you also cancel your current contract progress.

Instead of loyalty vouchers for all contracts of a selected faction, now each contract will offer you an alternative - only Iridium rewards.

This system is rather simplistic. Notification system will report any given rewards, if selected.

**Iridium** based rewards:

**Tier I:**

Rank **1** contract gives **1 Iridium** reward.

Rank **2** contract gives **2 Iridium** reward. (now known also as rank 1)

Rank **3** contract gives **3 Iridium** reward. (now known also as rank 1)

A total of all tier one rewards is **6 Iridium**.

**Premium License** 50% bonus (3 Iridium) equals a total of **9 Iridium**.

**Tier II:**

Rank **4** contract gives **5 Iridium** reward.

Rank **5** contract gives **7 Iridium** reward.

Rank **6** contract gives **10 Iridium** reward.

A total of all tier two rewards is **22 Iridium**.

**Premium License** 50% bonus (11 Iridium) equals a total of **33 Iridium**.

**Tier III:**

Rank **7** contract gives ** 15 Iridium** reward.

Rank **8** contract gives **17 Iridium** reward.

Rank **9** contract gives **20 Iridium** reward.

A total of all tier three rewards is **52 Iridium**.

**Premium License** 50% bonus (26 Iridium) equals a total of **78 Iridium**.

**Tier IV:**

Rank **10** contract gives **25 Iridium** reward.

Rank **11** contract gives **30 Iridium** reward.

Rank **12** contract gives **35 Iridium** reward.

A total of all tier four rewards is **90 Iridium**.

**Premium License** 50% bonus (45 Iridium) equals a total of **135 Iridium**.

**Tier V:**

Rank **13** contract gives **40 Iridium** reward.

Rank **14** contract gives **45 Iridium** reward.

Rank **15** contract gives **55 Iridium** reward.

A total of all tier five rewards is **100 Iridium**.

**Premium License** 50% bonus (50 Iridium) equals a total of **150 Iridium**.

Iridium rewards are transferred to your personal account only.

Corporate contracts remain untouched and work the same.

Contract rewards will follow regular restriction rules in general.

Cooldowns will be the same. Same goes for rank restrictions.

Already done contracts won’t be resetted, if you switched rewards.

**Optional 1:**

**Karma** based rewards

**Karma system** could also be implemented as optional, but **only** for **positive Karma** players.

Given rewards gives you Karma bonuses, depending on your contracts.

Your Karma reward bonus is determined by your completed contracts.

**Tier I:**

Rank **1** contract gives **50 Karma** reward.

Rank **2** contract gives **70 Karma** reward. (now known also as rank 1)

Rank **3** contract gives **100 Karma** reward. (now known also as rank 1)

A total of all tier one rewards is **220 Karma**.

**Premium License** 50% bonus (110 Karma) equals a total of **330 Karma**.

**Tier II:**

Rank **4** contract gives **130 Karma** reward.

Rank **5** contract gives **150 Karma** reward.

Rank **6** contract gives **200 Karma** reward.

A total of all tier two rewards is **480 Karma**.

**Premium License** 50% bonus (240 Karma) equals a total of **720 Karma**.

**Tier III:**

Rank **7** contract gives ** 250 Karma** reward.

Rank **8** contract gives **300 Karma** reward.

Rank **9** contract gives **350 Karma** reward.

A total of all tier three rewards is **900 Karma**.

**Premium License** 50% bonus (450 Karma) equals a total of **1350 Karma**.

**Tier IV:**

Rank **10** contract gives **400 Karma** reward.

Rank **11** contract gives **500 Karma** reward.

Rank **12** contract gives **600 Karma** reward.

A total of all tier four rewards is **1500 Karma**.

**Premium License** 50% bonus (750 Karma) equals a total of **2250 Karma**.

**Tier V:**

Rank **13** contract gives **750 Karma** reward.

Rank **14** contract gives **1000 Karma** reward.

Rank **15** contract gives **1500 Karma** reward.

A total of all tier five rewards is **3250 Karma**.

**Premium License** 50% bonus (1625 Karma) equals a total of **4875 Karma**.

**Optional 2:**

**Loot** based rewards

Each contract may provide a specific resource from the list below.

**If it is based on** certain **Karma** level, then the rewards multiply by from 1-5 times, depending on player’s Karma)

Contracts lower than tier III, meaning tier I and tier II (rank 1-6) will get always just get you the credit reward.

**Computing Chip (only obtainable from tier III) (only rank 7-9 contract for all sides) or rank 11 only for all sides**

**Graphite Plate (only obtainable from tier III) (only rank 7-9 contract for all sides) or rank 12 only for all sides**

**Metal Blank (only obtainable from tier III) (only rank 7-9 contract for all sides) or rank 9 only for all sides**

**Screened Battery (only obtainable from tier IV) (only rank 10-12 contract for all sides) or rank 13 only for all sides**

**Processing Block (only obtainable from tier IV) (only rank 10-12 contract for all sides) or rank 14 only for all sides**

**Pure Silicon (only obtainable from tier III) (only rank 7-9 contract for all sides) or rank 7 and 8 for all sides**

**Osmium Crystal (only obtainable from tier III) (only rank 7-9 contract for all sides) or rank 10 only for all sides**

**Monocrystal (only obtainable from tier V) (only rank 13-15 contract for all sides) or rank 15 only for all sides**

Contract rewards and item numbers for such rewards are already predetermined in advance.

The number of given items should be determined by the difficulty of a contract and by a rank.

Another good option would be, that it is also determined and then multiplied by your Karma +/- reputation level.

One other option is also that only a specific rank can give certain item and not the whole tier in general.

Also, rank 1 up to rank 6 only give you credit rewards. However, this can also be changed.

Reward numbers were given as a placeholder.

**Optional restriction:**

This option is meant to be for high end players.

I am suggesting that you can only access this option, if you **own all of your standard ships** , which are also **fully synergized**.

So far I have covered it all.

System, which will enable you to choose between standard setup - **Loyalty vouchers** , alternative setup - **Iridium** , alternative Karma setup - **Karma** and Loot setup - **manufactured items**.

I want an official reply on this suggestion. I gave you the idea, possible numbers and options. It is up to you to do the rest.

If there are any questions to ask or much inconsistencies, you only need to ask.

Do not forget to **comment** , **vote** and **tell your friends** about this **all over the planet**.

Regards,

Koromac