If we all started at the same time then your point would stand, but as it is now players are facing people who already have all their mods at mk4 or higher. You are at quite the disadvantage for a very very long time when you start in T4 and T5. T3 must be horrible for new players to enter as not only are they at a module disadvantage but that is where a lot of the more seasoned players spend their time.
But I guess this boils down to the silly notion that longevity of games nowadays means that there has to be a crazy grind. Makes you wonder how games like Counter Strike and Team Fortress 2 are still popular 
That’s one of the main reasons. I want to give a fair shoot to newer players. I already own everything, including high-end equipment and I have been capped at 6 million vouchers for over 5 months now.
I have come to an end, complete dead end of this game! There is nothing more… You want credits? I got them! You want resources? I got them! You want loyalty vouchers? I got them. You want Iridium? I got it!
You want a trade? There is none! No trading options!
Those, who started in Beta will always have an advantage over the others.
Cooldown times do not prevent this.
They only prevent newer players to progress faster, especially if they got time and willpower to play and they don’t want to, since they cannot get their contracts fulfilled, whenever they play.
Here is a legitimate proof on this:



Everything in my Armory is completely upgraded to either Mark 4 or Mark 5.
The only reason why I still play this game is one. Monocrystals! Secret Projects and all of them aren’t even out yet.
Newer players will never get this chance at this rate.
Lack of population in Star Conflict and a small sized matches, long waiting times, generally all very grindy progression… Most of them will leave after one week or two. Check my days in game and in battle…
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