Hello
I have to congratulate you.
With all new modules you made game interesting and more diverse.
Also I like new modul restriction, on other hand I would like to try all modules on one ship.
I would be interesting to see lets say that we can use all new modules on ship at same time in open space.
What I don’t like is;
For me Mauler was one of most op ships in game before patch, now it is solo on top.
On other hand I tried recoil gun and it is complete crap, to much back recoil for my taste in low tiers.
One of my favorite ship group are tacklers so I will focus on those modules more;
so combo on Panther; gauss cannon speed (11.5km/s) + Stretto (35% speed boost and cookie -35points damage resist) + Dawn locator 125% speed bonus make me ![:007_3:](<fileStore.core_Emoticons>/emoticons/007_3.png “:007_3:”)
I would say possible speed is more then 25km/s for 10sec really nice. No more evading ships on other side, since we can also use inhibitor beam in that combo.
Guns;
Homing laser, that gun is useless, it burns up to much energy to use it.
Plasma minigun looks good in open space with target painter and stretto combination.
Gordon’s missile launcher look well balanced but I have to say I only tested it in open space so I really don’t know if this is able to hit Tai’kin.
Modules;
Stretto I relay love this modul, speed boost + drops resists on opponents, using it alone did not look to be op.
Dawn locator, my new favorite modul for tacklers, it is must to have when you play alone. Great modul.
Those two modules in combo with gauss cannon are really dawn of interceptor and cookie is that we are able to use one more new modul with them.
Inhibitor drone, this drone is useless. While on paper stats look good in practice 800points durability is like glass. Guards xxxx and drone explodes.
Hunter tactic system it is good modul only flaw that I found is in description (increases your resistance for X points)
But it does not say if it increase shield resistance or hull or both?
Realignment modul another nice cookie in jar.
Mine network dono what to think about this, but when I compare it to other mines and minefields it makes little damage and long cool down for one placement.
For passive modules I have to say that they all have small range so if you made it to counter intys then they are good, but against ships that are bit away not so much.
I also noticed few strange thing here, all those modules that I have tested can be used on Panther and just few of them on Rockwell. Why?
Do you thing that R12 interceptors are more OP than R15? Repair this please. Make that Rockwell can use same modules like Panther can.
Other thing is that no modules can be used on Jaguar,
so explain me please why should I build any other special ship if I can’t use cookies on them?
Oh yes I have tested few things on command as well.
Since I don’t have premium command yet I didn’t test all possible modules on one ship
so;
All guns are awesome , which probably mean that they are all OP.
I played with Aura and with thermal gun it transforms to tank with great fire power, impossible to kill one vs one,
even hard to kill when you have multiple opponents shooting you.
I can only dream to have Loki and all nice modules on that one ship.
I will test more modules for command after New Year.
again complain, why can’t I use any of those modules on Saw One??
I grinded for special ships to build them and now they are worse then regular ships with all new cookies ![:005:](<fileStore.core_Emoticons>/emoticons/005.png “:005:”)
Now big complain to new system of dread battles and collecting rewards from sectors.
This is reason why I tested all new things in open space.
Ah yes this and awful MM that we have this days.
Can you tell me why should I play PvP now?
I don’t need to play it at all, just few dread games per day and that is it.
Also if I count in League battles then it is pointless to play regular PvP.
Make this as it was before or like combo of old and new system.
Make all get rewards when they play dreads and make that owner of sector can collect max reward as long as they hold sector.
I don’t know if you noticed, but it is really hard to keep sector so getting rewards-resources just in that limited window time when we play dread su cks big time.
Now lets get to PvP, I know I know this was not in patch but listen, don’t you think it is time to do something about this?
MM is really very bad, no close games and that entering in middle of game when one team hold all beacons or when all beacons are destroyed in detonation is really really annoying.
Also One vs One or Two vs Two was bad, domination of one side is so big that it make people disconnect.
PvP is for me main thing why I like this game but this all what I said killed all my lust to even think on PvP.
One other thing is rewards after winning battles. Getting 1250 credits in loot after T5 victory is really …
Remove impure materials from loot also, let people collect it in open if they like.
Bad things are also bundles that we get in loot. We really need to sweat for iridium and then I get like 6x same sh it item in it.
Can you make it so that we get more than one same item each time when we open same bundle?
I know that some items are rare, no complain here, but from five items in one bundle I always get same one is majo shi t.
Of course not all is bad in looting, it is nice to get mono crystals and components for ships.
This is very nice and with premium licence they really drop almost after each victory.
Oh yes can you increase amount in storage of some items that we collect, like amount of monocrystals to higher number?
And remove alien composite block from looting and bundles, because they are spamming my mail box, I think all those that we get for free are more then enough.
Few words for OPEN SPACE as well,
I like Research Sector and missions that force players to be yellow and get there, I really like this.
But in general open space is still boring and making zillion predators with perma pulsar does not make it less boring.
Open space need some story that will attract players to be there.
I played some games where we had places on stations-planets where you got “Bar” where you can pick different missions to get different rewards,
lets say credits/synergy/monocrystals/ or something else as rewards.
It does not need to be all at one time, we could get credits in one mission in other some other resources.
If I forgot something I apologize if I didn’t test all things I will in future
Also thanks again in general this was nice patch and things like this make this game interesting again.
Regards and happy holidays to all of you
Spoiler