What do people think of either an 11 hour timer or a 7 hour timer? (or something similar)
An 11 hour timer would slowly shift the viable combat time to dispute over a sector. A corps strength would grow or diminish based on the time it’s players are most active. This would help keep the game from becoming static.
A 7 hour timer would create an even more dynamic experience. People have jobs and kids and sometimes sleep. A 7 hour timer would make it so people with a lot happening in their lives could gear up and focus on self improvement as a team until their most opportune timer appears. Not everyone wants to be in a max capped Corp, friends would have a chance at sector domination.