I get it that you people still don’t know what a dead/dying game really is, I’ll just paste this for reference:
“A ‘dead game’ doesn’t have people trying to convince you that the game is dead.
The definition varies, such as being competitively dead, developmentally dead or playerbase-dead. These all consist of different scenarios. To properly describe what a dead game is, it’s definition needs clarification to help define it’s degree of ‘deadness’.
A true ‘dead game’ suffers from all the above characteristics, alongside either the death or strong decrease in it’s community and activity.”
On the “bring the game back to 2013 or 12” topic, that still won’t help, the problem the game always had and still has is no advertising, keeping players is not the problem, getting them to play it is, and it further chains down, some people quit just because not many are playing it for example, it’s the main difference point compared to games like WarThunder which was also published by Gaijin, that game has ads almost everywhere, SC has none.
On a side note, you are more than wrong if you think that the numbers of steam players represent the entire number of the playerbase, it is much bigger than that, the game was developed in the east, so it will of course not get much traction on a western platform such as Steam, there was a way for GMs to see the actual number of players but it’s not working at the moment, but last time I checked it was more than 5k, believe it as you wish.
But of course, you can just completely dismiss my explanation, it makes perfect sense to hate on a game that is not fun for you and you only, at this point you people want to shape it after your own taste, and not after the one of the majority, it’s the reason why devs don’t even read the forums anymore, you are pulling the game in every direction and everything that they do now is the worst change in the history of gaming, no exaggeration.