BTW the tiers was mixed from the beginning. Ok not on both way but I don’t see a huge difference.
The tiers already split into separate queues. If all works well, the newbies playing in the lowere queues.
You all know this option right?
So each tier splitted into 3 different queue (or maybe more).
And the MM put you into one of this based on your ships what you bring to battle.
(But the Big question: HOW CAN THE MM HANDLE ON FAIR WAY 4 DIFFERENT RANK OF SHIPS?)
example: R4, R6, R7, R10 (currently I get into T4 realistic battle and my teammates will cry.)
But there is a few problem with the current system:
- GS ships count Rank-1 what is so P2W in this system.
- If the playerbase it too low, its starts merging the queues.
Since the tiermix not allowed they put the weaker T3 players to the pros. Yes this called vets killing Aces.
But this is comming from the GS ship fact and the low playerbase, not because the system in bad.
The current system should works well with a normal playerbase, and a small change.
How will the new tiermixing working? I still didn’t get answer. How many queues will we have? What will be the rules at merging?
Seems they design the new system for low playerbase instead of increase it. They keep almost all the mistakes from the old system, and against all the odds, they go for a system what will move slowly everybody into T5, where the vets will kill the Aces and the players will leave. They might stay longer but the end is the same.
But the journey is very long to T5 and since the core playerbase will be pushed to T5 they’ll increase the nomans land where the players can quit.
Also with the new system they’ll decrease the value of the current dlcs since most of them has T3 ships.
I bought all the DLCs because all the great games and tournaments happened in T3. But I can’t suggest the new players to buy those packages, if I know they’ll get pushed to T5 anyway, where they can build the secret project. So their income will be probably smaller after these steps.
But lets see. They never listen to us, I’m sure they won’t start it now. Seems their PR manager reached the estimated max playerbase, so the project is over. Now abandon the sinking ship.