Change the direction of your monetisation policy

False information about the game. Forum rules are pretty clear about it https://forum.star-conflict.com/index.php?/topic/18970-forum-rules/

You’re speaking for yourself in a first place here. And we respect that. Most of the player base are just playing the game.

my only response to this reply is:

LOLOLOLOLOL!!!

Forums rules: you have no rights to free speech whatsoever.

God yur unreal.

And that second reply is complete bs and you know it. Like I said, yur just making yourself look like an idiot.

There is a logical differene in a limit and drop off, so as much as you wanna look cool Jasan, Fake is correct - there is no limit.

Data from statues thread confirm that there is no limit at 7 or w/e arbitrarily number you wanna use.

This time Katovskiy is right… 

I’m just reading this thread and going  :008j: Wow.

On another note, looking at those steam stats from BlueGalaxy, it seems everyone’s biggest problem (both the developers and the players) is the small player base.

 

The problem seems to be that the developers / producers have never been able to successfully market the game to a large enough base, which would have allowed them to take different monetary approaches in the past.

 

At the end of the day, the company still has to keep the lights on, keep servers running, and pay all of their employees - and they’ve been doing that with what looks like an average of 500 or so players a day. That’s a very small number to be drawing revenue from to keep going.

 

As they haven’t seen much growth throughout, they’ve taken unpopular measures to try to make money and keep going - this, in turn, discourages some people from playing and they’re stuck in a loop, never able to increase the playerbase enough to do differently.

 

So, it seems to me, that for both the developers and the players, instead of complaining about the money, or complaining about the people complaining about the money, we need to rather put our heads together and figure out how to grow the playerbase. It won’t be as simple as just telling the devs to turn off their money-makers, because, in the meantime, while we wait for the playerbase to grow, SC will run out of money and shut down. And I, for one, don’t want that.

 

So, how about putting our heads together? What sites could SC run ads on? In what ways can they make the biggest publicity impact for the lowest cost? Those are the things we need to be thinking about and bringing to them. 

 

If we want this game to be successful - which, I for one, do - then we’ve gotta start figuring out together how we can grow the playerbase so we can all actually achieve a game that isn’t so expensive for “we few”.

 

-LIB

This is so not true…

  1. I personally got my rank 8 destroyer by doing Broker missions. It was easy and completely free to play.

  2. I had good runs and bad runs getting components for new ships - yes It’s grindy but not that awful. And I could buy them - didn’t do on purpose just to get more motivation to play (call me weirdo).

  3. There is affordable DLC that gives more looting attempts - if you don’t like paying for everything this will make grind much easier and no need to renew like prem license (which helps too).

  4. Keep in mind that PvE is more effective for looting since you always win (almost) but I prefer slower, because of defeats, but much more dynamic PvP.

 

P.S. Winning in Star Conflict is winning the match - not getting all ships. Just keep playing like you always did and now you’ll eventually get prem ship for that. Why is the rage?

This is so not true…

  1. I personally got my rank 8 destroyer by doing Broker missions. It was easy and completely free to play.

These missions are no longer available. Your argument is invalid.

These missions are no longer available. Your argument is invalid.

Will be valid again soon. After new contracts will arrive :wink:

Will be valid again soon. After new contracts will arrive :wink:

How soon? Within the next 3 weeks?

Can’t wait to grind my ash out for the third unobtainable resource. >.<

I think the devs are doing most of the decisions right. The Grind is there, but you don’t want everything within a couple months.

 

I personally don’t get why people alwasy say p2w. Just not true. P2a faster, yes.

 

The drop rate for ship parts does feel like you get the first 5 or something really fast with premium and then it slows down. I don’t really care and would be perfectly fine if this is intended, because it helps the players that don’t have so much time.

 

What i do have my gripe with is: at first we could buy the ships for gs, now they are behind a random pack wall. Ok, if you take five packs, you get 10 Parts. This is a step in the right direction. But this should be true for every purchase.

I personally don’t like spending money for randomeness. I don’t know what Dev’s statistics say on this matter.

 

But all in all, Star Conflict is becoming a better game, excusing the occasional misshaps here and there. But you have those in alot of online games.

I think the devs are doing most of the decisions right. The Grind is there, but you don’t want everything within a couple months.

 

I personally don’t get why people alwasy say p2w. Just not true. P2a faster, yes.

 

The drop rate for ship parts does feel like you get the first 5 or something really fast with premium and then it slows down. I don’t really care and would be perfectly fine if this is intended, because it helps the players that don’t have so much time.

 

What i do have my gripe with is: at first we could buy the ships for gs, now they are behind a random pack wall. Ok, if you take five packs, you get 10 Parts. This is a step in the right direction. But this should be true for every purchase.

I personally don’t like spending money for randomeness. I don’t know what Dev’s statistics say on this matter.

 

But all in all, Star Conflict is becoming a better game, excusing the occasional misshaps here and there. But you have those in alot of online games.

Lol? Star Conflict is becoming a better game? 

We will till after R14 destroyer come out if it had improved. But I doubt it with the current neo/berry drop…

Regarding the playerbase (thinking cap on, simulation mode on) - from what Kosty said some time ago, people using steam are just small percentage. Small in my book is less than 20%. On the other occasion I remember mentioning something that only 10% of players are non-russian. So I would take average of that and say that only 15% of total player population is using steam. Taking into account what steam says - and taking into account that there are different peaks for MSK based players and rest of the world I would say that we are talking about between 5000 and 8000 people being online during the European daytime. (thinking cap off, simulation mode off) But of course it’s just thinking experiment, I just wanted to show that it is probably better than you think (with those “few hundred players online”). 
 
And regarding immortal question how much part you can get per day the answer is - depends on luck and persistence. 
 

This time Katovskiy is right…

Yep. After 8 hours of constant playing I was able to get 9 parts! (ok, once, but still - possible) I lost one game in that time, so… Yeah I think I can qualify as active player again :stuck_out_tongue:  So, you see - CinnamonFake was right - if you will be playing 10-12 hours a day, doing 60-70 battles, with active premium license, there is high chance you will get your Brokk in 2 months. 

Will be valid again soon. After new contracts will arrive :wink:

 

Immortal question: this week? I’m asking serious, I have to allocate time properly :smiley:

 

PS. AWESOME!

Lol? Star Conflict is becoming a better game? 

 

yeah, everyone has their own point of view, but I haven’t seen anything useful from you on this thread.

 

But whatever man, if laughing at other opinions, that differ from yours, lets you sleep better at night, be my guest.

yeah, everyone has their own point of view, but I haven’t seen anything useful from you on this thread.

 

But whatever man, if laughing at other opinions, that differ from yours, lets you sleep better at night, be my guest.

Lol?

[CinnamonFake](< base_url >/index.php?/user/257821-cinnamonfake/) (Yesterday, 03:53 AM): 

Omg… GULAGed for a time

Michael-Jordan-laughing.gif

Immortal question: this week? I’m asking serious, I have to allocate time properly :smiley:

 

PS. AWESOME!

Most likely yes :wink:

Destroyer hunt T5 Federation will be initated!!!

Hopefully the modulelayout isn’t so bad. o.o

Destroyer hunt T5 Federation will be initated!!!

Hopefully the modulelayout isn’t so bad. o.o

I f****** spent all my beryllium on t4 internal structures…  I’m so dumb 

CinnamonFake (Today, 03:01 PM): 

No one mention T5 destroyers are coming this update, relax) Btw, we have a contest for the best concept of those going on

 

 

Already made a concept ;)