Cant connect / Login

nq2R8k2.jpg

 

Attached is the game log

[Star Conflict Game Log.txt](< base_url >/applications/core/interface/file/attachment.php?id=8397)

Its working for me now. Anyone else?

Reproduction

 

On osx, whether through steam or standalone (using email login), start game and attempt to login.  Note that server status says “Online”.

Fails to connect and eventually (up to one minute later) alerts you that there was a “General Error”.  Logs and screenshot attached. 

 

Logs (quoted below, but linked here)

 

game.log - http://pastebin.com/28zeVgGQ

game.net.log - http://pastebin.com/DBMiEWT8

 

Screenshot 

 

L9D2OsF.png

 

Log Blocks 

% cat game.log                                                                                                                                                                    
 
--- Date: 2014-11-25 (Tue Nov 2014) -0800 UTC-08:00
 
21:52:55.491 | //////////////////////////////////////////////////////////////////////////////
21:52:55.491 | //
21:52:55.491 | // Build: StarConflict 1.0.8.61362 (Mac OS X) (Nov 19 2014 17:30:49)
21:52:55.491 | // params: "-psn_0_2429521"
21:52:55.491 | //
21:52:55.491 | //////////////////////////////////////////////////////////////////////////////
21:52:55.491 |
21:52:55.590 | Steam initialized appId 212070, userSteamID 1|1|66d2535, userName '*stranger #sf'
21:52:57.641 | Try to setup resolution 1920x1200 1920x1200 2
21:52:57.659 | Try to setup resolution 1920x1200 1440x900 2
21:52:57.660 | reset d3d device
21:52:57.965 | Try to setup resolution 1920x1200 1440x900 2
21:52:58.039 | reset d3d device
21:52:58.098 | Number of audio devices: 1
21:52:58.098 | Audio device 0: Built-in Output
21:52:58.099 | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
21:52:58.099 | Speaker mode: STEREO
21:52:58.099 | Number of recording audio devices: 2
21:52:58.099 | Recording audio device 0: Built-in Microphone
21:52:58.099 | Recording audio device 1: DYNEX USB MIC Device
21:52:58.099 | Speaker mode: STEREO
21:52:59.004 WARNING| ^1UiResourceManager::LoadStrings(): empty string "matchMaking_rang_value" for default language
21:52:59.932 | Environment setting 'default' loaded
21:52:59.937 | Entity Defs hash 2E8323FA. calculated in 1.32 ms
21:52:59.940 | BnRandCaller succeeded
21:52:59.949 | ReplayManager: stopping activity due to map change
21:52:59.985 | ====== starting level: 'levels/mainmenu/mainmenu' ======
21:53:00.033 | Environment setting 'mainmenu' loaded
21:53:01.486 | MasterServer_RequestServerStatus
21:53:01.486 | MasterServer_RequestServerVersion
21:53:01.486 | MasterServer_RequestNewsFeed
21:53:01.486 | MasterServer_RequestServerAddresess
21:53:01.488 | Requesting web advert ...
21:53:01.502 | ====== level started: 'levels/mainmenu/mainmenu' success ======
21:53:01.694 WARNING| frame 65 gameGlobals.frameTimeReal is too large (0.138560)
21:53:02.074 | MasterServer_OnServerStatus: status code 0, server status 1
21:53:02.089 | MasterServer_OnServerVersion: status code 0, version 1.0.8.61362, my version is 1.0.8.61362
21:53:02.089 | MasterServer_OnServerAddresess: status code 0
21:53:02.105 | MasterServer_OnNewsFeed: status code 0
21:53:02.105 | MasterServer_OnWebAdvertisement: status code 0
21:53:02.105 | MasterServer_OnWebAdvertisement: loading image 0/0 from cache...
21:53:02.111 | MasterServer_OnWebAdvertImage: status code 0
21:53:02.127 | MasterServer_OnWebAdvertisement: loading image 0/1 from cache...
21:53:02.128 | MasterServer_OnWebAdvertImage: status code 0
21:53:02.129 | Finalizing WebAd image fetching.
21:53:30.492 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]...
21:54:47.000 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address...
21:54:47.033 ERROR| NetSocket::Receive: recvfrom failed: 60
21:54:47.033 ERROR| NetChannel: receive error, disconnecting '91.230.60.102:3801'
21:54:47.033 ERROR| Unhandled MasterServerEndpoint::OnDisconnect: SS_IN_QUEUE
21:55:01.435 | MasterServer_RequestServerStatus
21:55:01.435 | MasterServer_RequestServerVersion
21:55:02.054 | MasterServer_OnServerStatus: status code 0, server status 1
21:55:02.055 | MasterServer_OnServerVersion: status code 0, version 1.0.8.61362, my version is 1.0.8.61362
21:55:18.003 | GameApp shutdown

% cat game.net.log                                                                                                                                                                
 
--- Date: 2014-11-25 (Tue Nov 2014) -0800 UTC-08:00
 
21:53:30.492 NET| connecting to lb 91.230.60.102:3801 [0]
21:54:46.999 NET| connected to 1
21:54:47.033 NET| disconnected with reason 1, m_sessionState 2
21:54:47.033 NET| chat: Disconnect() requested
21:55:18.004 NET| chat: Disconnect() requested

Please let me know if there is any other way I can assist. 

Lol yes they fixed it.  Sigh.