Campaign

4610

A member of the Empire’s regular recon fleets dies during a routine examination of a new sector with the working number 1337. The log entry that reveals what the pilot encountered says nothing special and only mentions «giant constructions.»

The Signal once again flies through the Galaxy, a weak echo of what once was heard on Earth.While the Empire is rebounding from a one-time loss of many ships, the Federation urgently sends in the Vanguard squad to explore the sector, taking all possible precautions. Perhaps it is this extreme care allows them to remain undetected from a drifting bases of Techs and to intercept their communications with the center as follows:

«Bartle orders not to go in there. We found them, but it’s deadly dangerous inside.»

Shocked by what they’ve heard, the Vanguards decide to retreat.

Sector 1337 becomes the first of many abandoned worlds where the ruins of an ancient civilization are discovered. This ancient and mysterious civilization is named

the Precursors

I don’t know about you guys, but this screams multiplayer/singleplayer campaign. For me, a game is not complete without a campaign, no matter how small.

Your thoughts?

Totally!  That would be an awesome campaign.  Except, lets change the story so the Vanguards DO explore the sector.  The way it is now makes them look like a bunch of wussies. And as a Federation fighter, I’m disheartened by that.