I wish i had seen the game when auto aim was still in, because I only started playing about 2-3 weeks ago and now I am pretty tired of having to constantly track enemy movements precisely to shoot them.
It’s quite fatiguing. I get tired out and have to stop playing after a few games.
I want to see a bigger focus on teamwork, positioning and the smart use of active modules. Less focus on being able to keep track of the lead indicator.
I think you have a false understanding ho auto aim works in this game
But ‘auto-aim’ is in game right now. They removed it, everyone justifiably cried, and then it was added back in.
It was in the game, it was removed and replaced with something bugged, brought back buffed, then nerfed to the tiny reticle we have now. The target zone was reduced when they changed the target’s reticle. I think lasers were buffed along the way but I’m not 100% sure.
I think you have a false understanding ho auto aim works in this game
If I am not mistaken only a “Select Few” understand the dynamics that are involved when YOU the player press the fire button Aiming at the little circle and that signal get relayed through your Client side software to the GAME SERVER. The code …again I will use the word “dynamics” compensate for the network LAG and everyone has so it Sort of EVENS the playing field for those players that are in different parts of the world. Other words in simple terms… those players in or close to RU will not have a unfair advantage due to proximity to the Game Server.
Kine and I had a pretty indepth conversation prior to his departure from the game…talking about some of the “NITCHES” involved.