Just a suggestion to have the movement of bots influenced by the “all eyes” ability, which would be particularly useful if you are the only human player. You could have the bots go to one beacon, or target one enemy, etc.
With multiple players, there could be some AI processing to determine which enemy to target if two players keep doing “all eyes” on two different targets. Maybe the closest AI responds to the first input, etc.
Just a suggestion to have the movement of bots influenced by the “all eyes” ability, which would be particularly useful if you are the only human player. You could have the bots go to one beacon, or target one enemy, etc.
With multiple players, there could be some AI processing to determine which enemy to target if two players keep doing “all eyes” on two different targets. Maybe the closest AI responds to the first input, etc.