ECM ships can make the enemy not move, so they make better use of high dmg guns rather than RFR (low damage).
I wouldent use this weapon on a gunship due to this gun is not good when you go full auto and the charge rate isent effected by fire rate, so gunships fire rate bonus is largely wasted.
Use it. Trust me. The shotgun coupled with a Mine… perfect.
Id say the good classes for this weapon is: Recon (they can strip shields and they move to much to go full auto anyways, making the charge system very usefull), Covet Ops (alpha damage goes well with more alpha and they also move to much to go full auto), tackler (they slow interceptors, and interceptors normal response is to circle the tackler so it cant aim constantly, this is where the charge system is effective).
Someone said federation LR ships (jericho LR should have a long range weapon). Ive never flied one, but i wouldent be surprised if short ranged weapons are very effective at them, especially the RFR since they are likely to get circled.
Recons: Yes.
CovOps: Superkite only.
Tackler: FML. You get 1-shotted by them if you’re in a Ceptor. It’s annoying as everything.
Fed has no LR Frigates
Jericho LRs: Yes. Just yes. I recently found out that they are INCREDIBLY op’d on an LR Frigate. Even Empire ones should be effective.