BTW Oryn,… why u think is better on cov/ecm than Recon? Shield steal + high kinetic damage sounds grat on paper.
(And ingame some sugggested me Gunship too … now , i never flought a gunship, i know they have speed buffs… but still i can’t immagine how can u get in kill ur target and survive at so close range with a fighter…)
ECM ships can make the enemy not move, so they make better use of high dmg guns rather than RFR (low damage).
I wouldent use this weapon on a gunship due to this gun is not good when you go full auto and the charge rate isent effected by fire rate, so gunships fire rate bonus is largely wasted.
You only use RFR AS a shotgun. You’re not supposed to hold the button, you’re meant to wait for 2-3 charges and fire.
This is SOOO true, you can hold down left mouse button for maybe 3sec at max while still being effective, if you can keep a good aim at your enemys for longer than that, go pulselaser or RFP for close range.
The Parasitic Remodulator is a sure-win way of dumping their shields to zero, but every pilot flying armor tanks will, at the very least, plug that Kinetic hole (not counting Ceptors). You’re better off just keeping Thermal on all the time or, in T3, fit for crit.
Jericho ECMs are perfect for this because after the Metastasis Field blows, you can wail your enemy’s hp to zero. Even under the Stasis (T3 mod), an RFR ECM is severely overpowered.
They charge automatically. 1 Charge/sec. I’m not sure if RoF modules affect this, though, never tried them.
parasitic remodulator pairs well with this weapon indeed.
ECM dont need alpha dmg, their targets cant run anyways, so use a gun with substained dmg.
RoF do not affect charge rate.
Id say the good classes for this weapon is: Recon (they can strip shields and they move to much to go full auto anyways, making the charge system very usefull), Covet Ops (alpha damage goes well with more alpha and they also move to much to go full auto), tackler (they slow interceptors, and interceptors normal response is to circle the tackler so it cant aim constantly, this is where the charge system is effective).
Someone said federation LR ships (jericho LR should have a long range weapon). Ive never flied one, but i wouldent be surprised if short ranged weapons are very effective at them, especially the RFR since they are likely to get circled.