beryllium and neodium, and WTF is going on

2 hours ago, xKostyan said:

Steam only “fairly closely” represent NA population, which is just a fraction of a playerbase. That is it

If that’s the case, then I see no reason why they hide the counter?

If this game was as populated as you say it is, then why do I have nearly everyone memorized?

 

We got about 5,000 different people who play regular tops.  Of that ~5000, only 300 to 800 are ever on any any given time most of the day.

 

Point is back when counter was displayed the steam count vs the in game count were always close to each other. ~10%.

The in game I pretty sure showed all in game, not one server or the other since I am usually put against Russia.

 

The point of bringing up the counts is to prove the point the loot needs addressed in os, No one wants to play it. The nerfing is killing the in game population. Other than us regulars, not many n00bs stick around.

But you have never been one to be friendly with the n00bs. You always have been for nerfs.

15 hours ago, CinnamonFake said:

Necro much)

I was not sure whats this meant, but I looked it up. This topic might be a little old, but is still relevant.

So your accusation of necroing is wrong in this case.

No new info, its all the same.

If you paid attention in global you would see often that many are complaining about what I am wasting my time to post here.

I say waste, because I know the end result.

Spoiler

Necro :

(verb) to comment on an internet thread long after the conversation has concluded, often using information
that did not exist at the time of the original thread.

Necro Posting : On a message board, posting something irrelevant on a really old topic to bring it to the top of the list topics. name comes from the fact that you are bringing it back from the dead, thus Necro

Again, Steam counter was only close to in game counter during NA times, during EU/Ru times, Steam was wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy of.

Dunno about Steam, but i left because of exactly this, i worked and worked for Neodium and got nowhere. I used the Rank 8 missions. Papitas claimed there would be sometimes Neo just for doing the mission, but i never got one, so i had do rely exactly on the ones that u got from the mission itself with very pityful few. And since i didnt have scanner (i hate OS and get bored o it easily) that was only way. And since i got back to game just for the Destroyer and could not get my destroyer after weeks and weeks of playing like an idiot i gave up.

 

Also it might be that the russians are somehow bore-resistant, living in Syberia and stuff, but i knoda doubt it, andi believe they also dislike farming forever.

17 hours ago, MassHomicide said:

If your claim is true then why hide the online count? I am gonna assume its because the numbers are still under fairly low. It used to be present. Back when it was present the Steam counts were about 10% or so off. That gap might be bigger now, but no way to know since the count it hidden.

Steam NEVER was off by 10% of total of players online. 100%? more like it. 10 times (1000%) - that’s the closest approximation. Based on numbers Polina posted some time ago - you can take Steam value - multiply it by 10 and you will be in a ballpark during EU prime time.

 

 GreenMithrandir here,
Well im still not so uber high active at this forum, but i agree with anyone saying the grind needs to be fixed, and fast. 
i remember those times you could get 2 monos from assignments +1 with license, and also sometimes even find some at transports in rank 7 + maps ( but that was the very start of Opens Space).
you devs fixed one side, by putting more ways of getting monocrystals, but then nerfed the main gain of it, crafting ANYTHING in this game is PAINFUL. and everypone who enter the game now for the first time and look at Guides, details, stats, would agree(  i even invited several friends to play that tried the game, let me count here at steam acc…10 or more friends that entered and instantly left, or cause they were confused with game info for starters,like was some time ago, or scared with grind time) I also invested a lot of time and money in SC (about 192 of fleet strenght) and i also get the feeling sometimes that it isnt been paid off or realy worth all that was spent, even if was money, or time, or bug report, and even those inefficient participation at steam forums from when i was naive enough to think they get any info form there. 
Some ftp games put high grind, some ftp games put high prices, You huys wanna put both, and expect things to grow and more players that wont ever come.  

On 4.4.2016 at 10:03 PM, TheDarkRedFox said:

It has been addressed and a fix is potentially being worked on.

Here fix was promised month ago wtf? If it is possible to get stuff halfway reasonable i could come back and get the destroyer i already grinded months for.

Ah Before i forget, choose one kind of charging people for stuff/ microtransactions, one should buy a thing entirely, and granted, not some container that can, or cannot come a thing + junk items or this arcade Gambling machine gimmicks you eventually put in anything you think possible. stuff gold and pray for you luck to come something useful, like a random vending machine or a modified shopping mall arcade, sometimes i feel inside those illegal gambling machines that are set to your unlucky result till you spend tons and tons of money to MAYBE get any item.
You guys set a grind exponencially high, then form the other side charge a high price in paid currency, or a ridiculously low syn transfer… I Remember once a time that you had this (un)lucky chests and containers inserted in the very loot after battle itself. you had to loot, and either find junk for credit, find mk2 normaly and mk4 u find, AND HAD TO EXTRACT if you extracted with ‘‘specialized tools’’ >GOLD< you had a bigger chance of getting than extracting yourself… but both going wrong you took only credits. So sometimes you needed that item and desesperately used gold to extract ( i did it sometimes that time, and im ashamed of my soul for that) and sometimes extraction gone wrong xDD.
EVEN crazy paying players were unsatisfied with that so they took that off, BUT put it again in form of this ‘‘secret containers’’ today… 
Publishers and probably some Devs have a strange concept of economy and getting money fast… that dont even realize what ( or how much) they miss by doing this and keeping game away from a higher playerbase.
If your common currency prices were this, but frequentely offered discount cupons and fix the grind to a reasonably rate, then maybe this game comes back to sane state again

The grind is certainly prohibitive to me as well. They really need to fix this. 

11 hours ago, theNoob said:

Dunno about Steam, but i left because of exactly this, i worked and worked for Neodium and got nowhere. I used the Rank 8 missions. Papitas claimed there would be sometimes Neo just for doing the mission, but i never got one, so i had do rely exactly on the ones that u got from the mission itself with very pityful few. And since i didnt have scanner (i hate OS and get bored o it easily) that was only way. And since i got back to game just for the Destroyer and could not get my destroyer after weeks and weeks of playing like an idiot i gave up.

 

Also it might be that the russians are somehow bore-resistant, living in Syberia and stuff, but i knoda doubt it, andi believe they also dislike farming forever.

Ive played some R8 PVE games with all 4 R8 ships at max range, 3-4 loot atempts +3 extra (1 from soldier of fortune, 2 from license)…after 10 victories i got 2 impure neodium and 3-4 phoenix ship parts. Drop chance is way too low for neodium, unlike berillyum that fairly drops 4 times more.

9 minutes ago, Papitas said:

Ive played some R8 PVE games with all 4 R8 ships at max range, 3-4 loot atempts +3 extra (1 from soldier of fortune, 2 from license)…after 10 victories i got 2 impure neodium and 3-4 phoenix ship parts. Drop chance is way too low for neodium, unlike berillyum that fairly drops 4 times more.

Well, i never got any. Perhaps its cuz of PvE. Unluckily, i cant play that gamemode because i find it incredibly boring. ALso possible is that u must have four full synergised ships in line, might try that. Still it is idiotic that i have to use trial and error to figure out an arcane combination to get some Neo. I flew with two full synergised rank 8 Ships PVP FOR WEEKS and never saw a xxxx Neo.

1 hour ago, Papitas said:

Ive played some R8 PVE games with all 4 R8 ships at max range, 3-4 loot atempts +3 extra (1 from soldier of fortune, 2 from license)…after 10 victories i got 2 impure neodium and 3-4 phoenix ship parts. Drop chance is way too low for neodium, unlike berillyum that fairly drops 4 times more.

You must be lucky. I have only 8 Beryllium Ore and 15 Neodymium Plates at this time.  And that’s after spending $300 on containers to make an R11 Desie. One good thing is the monos are dropping in PVE, but still nothing good in OS. You ever wonder why I feel so screwed over, this is one reason why. Forget about asking support for help. They will say you are irresponsible and refuse to help.

1 hour ago, MassHomicide said:

You must be lucky. I have only 8 Beryllium Ore and 15 Neodymium Plates at this time.  And that’s after spending $300 on containers to make an R11 Desie. One good thing is the monos are dropping in PVE, but still nothing good in OS. You ever wonder why I feel so screwed over, this is one reason why. Forget about asking support for help. They will say you are irresponsible and refuse to help.

Ive obtained like 10 neo plates and 10 enriched berillyum by paying less than 10k GS. Use the discount opportunities and only go for the x5 containers (those are way better). The remaining 21 Neo plates and 22 enriched berry i got them mostly from searching mysterious containers with spatial scanner (i mustve got like 7 enriched berry from trophy search and missions). I got 2 T3 destroyers (one with mk5 weapon) and 1 T4 destroyer also. BTW, with 30k GS you should be able to get all berry for a T4 destroyer, with a discount you can reduce that close to half. Milf was able to build his T4 destroyer from 0 with 25k GS, the day they came out.

Question: how much is $300 in GS?

About a 100k. I made several gold purchases chasing this Desie. I did not spend it all at once. I bought in 20’s and 40’s at a time, a few at 99. I ground a little, then tried my luck, repeated over the course of a few months. This was before you could buy more than one container at a time.

The payment model needs improvements. Great game, dishonest sales tactics.

23 hours ago, Papitas said:

Ive obtained like 10 neo plates and 10 enriched berillyum by paying less than 10k GS. Use the discount opportunities and only go for the x5 containers (those are way better). The remaining 21 Neo plates and 22 enriched berry i got them mostly from searching mysterious containers with spatial scanner (i mustve got like 7 enriched berry from trophy search and missions). I got 2 T3 destroyers (one with mk5 weapon) and 1 T4 destroyer also. BTW, with 30k GS you should be able to get all berry for a T4 destroyer, with a discount you can reduce that close to half. Milf was able to build his T4 destroyer from 0 with 25k GS, the day they came out.

Question: how much is $300 in GS?

 

5 minutes ago, MassHomicide said:

About a 100k. I made several gold purchases chasing this Desie. I did not spend it all at once. I bought in 20’s and 40’s at a time, a few at 99. I ground a little, then tried my luck, repeated over the course of a few months. This was before you could buy more than one container at a time.

The payment model needs improvements. Great game, dishonest sales tactics.

 

You should try the x5 purchase, its much much better ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

The ingame economics from 1.3.4 can not be “fixed”, cause it’s not “broken” at the first place. The time has passed and it proved itself in work. Pilots have to use all opportunities given to him to obtain rare resources or ship parts. If current system will be changed, as suggested, it will not make any good influence to the game, it may even decrease the player base in fact. Easy tasks and easy resources means less joy from completing it, and there always be some ppl who still wants it even easier. Star Conflict is f2p, and pilots should work a little to get something valuable. We’ve encountered this many times, since the start of the game over 4 years ago and made no mistake there. That’s why we’re still here, and excited to bring lots of cool new stuff this Autumn ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) 

33 minutes ago, CinnamonFake said:

The ingame economics from 1.3.4 can not be “fixed”, cause it’s not “broken” at the first place. The time has passed and it proved itself in work. Pilots have to use all opportunities given to him to obtain rare resources or ship parts. If current system will be changed, as suggested, it will not make any good influence to the game, it may even decrease the player base in fact. Easy tasks and easy resources means less joy from completing it, and there always be some ppl who still wants it even easier. Star Conflict is f2p, and pilots should work a little to get something valuable. We’ve encountered this many times, since the start of the game over 4 years ago and made no mistake there. That’s why we’re still here, and excited to bring lots of cool new stuff this Autumn ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) 

I agree on almost everything, but theres something that cant be denied: some items require too much time and effort to get them (this is something like gathering GS only via ingame to buy a T5 premium ship); the best example is neodium: the drop rate in trophy search for ores is waaaay lower than berillyum under similar circunstances (my estimation: berillyum drops 4 times more)…considering lower tiers/ranks require less time and effort to get what they need, this does exactly the opposite, which is sad since a lot of players are attracted to SC thanks to the destroyers, but they cant craft one in less than several months since the ways for obtaining neodium are really unnefficient (varied but low rewarding). If R8 destroyers needed 32 enriched berillyum instead of the 20 neodium plates, they would be crafted much faster than what it takes now (if players had R11 ships instead of R8).

260 neo ores, 20+ plates and only 45 impure berry…
~30 neo ores are from farming PvE/PvP(but it’s more a negative loot as I want R8 premium ship parts) while the rest is OS farming.
I think the R8 resources are split between the ship components(both phoenix and reaper), neo, mono and mk-4 kits.
It would be too much to ask for the token-system Koromac suggested… This would make the grind more enjoyable as you don’t get loot you don’t want.

Being a  free to play game doesnt mean you have to consume your soul to make anything in a game, so for example Dota and  Warframe, which has grind and microtransactions would deny this logic of ‘‘doesn not need improvement’’
your logic is simply, pay forever in a gambling container system,that is not guaranteed to come what is needed, to maybe one day craft a thing. Free or less paying players? ‘‘to hell with them…’’  no wonder why fewer players comparing to other games. ( and think i am one of the ones that invested a larger amount than average)
More players leave the game cause became tired, than the ones which were resilient stay, to finnaly craft a loong mounths/years item, and there would have more ‘‘pleeasure’’ in doing so ( that i interpret mazorchism).  Would be Fairest if the reason to justify not improving lvling and crafting in a game was about money. Just the income game has by enforcing exagerated grind,  at least would be sincerity. (nor having other simmilar game to make a product competiton, oppening this possibility)
Even by paying and investing more than lesser prices, grind is still suffering, the only players that affirm the grind is more enjoable the way it is are some regular ones, that paid every single thing they had, with no single pitty in investing, and has a selfish vanity and pride to be the only ones with all/many things in the game, and want to continue being the only ones, enforcing and pushing grind , so they feedback to you devs will always be ‘’ no dev pls, this is too easy, is more enjoable to craft a long and experienced time and way <3’’, when they themselves never grinded anything in the game once a day. 
And yeah, you can delete this comment if you guys see fit / feel offensive or acid , but at least is sincere, at least i dont fear saying what is true regarding my opinions.

You shouldn’t comparing those games to SC, because two of those games are meant to be a selling force for Steam. Steam(Valve) doesn’t care how much they get from them, because players get atracted to those games and end playing other games from Steam spending real money.

You, me and i suppose others think neodium is really hard to get. Too much hassle right now. However, this shortage gives the players who doesn’t want PVP full of destroyers a letup. Because a 8vs8 PVP with only destroyers is HELL.

Focusing in getting destroyers is the fast way to get burned with SC. It’s best if you try to enjoy playing, SC is a game. And if you get neodium in the process the better, but you shouldn’t do this your only goal.