Frigates at Higher tiers need some definite love. "I don’t feel like I’m flying a large powerful ship, I feel like I’m flying a slow tin trashcan."
So I reached rank 13, and after 100’s of battles in my trusty frig realized something. Tiers 3, 4, and I would guess the coming 5, are well sad. The problem is simply that a Fighter or an inty equipped with Heavy plasma cannons, which with their inate ship bonuses (depending on your empire), can easily attain triple the base damage per hit. And let me tell you those things hit hard even on a frigate, which brings me to:
First a little history on my Empire frig which I love dearly. I fly a Garm (T3) mainly for money making and a Ginger Centaur for T4’s, and while I love these ships, I have seriously been considering switching to a fighter command role. The reason is simple at Tiers 3 and 4 the Frigate becomes a big slow tin can and Fighters and inties can easily dismember you within seconds, even at max ship level with a huge buffer and resist tank.
Here’s how it’s been happening lately:
I’ll be doing my thing, protecting a beacon or a captain, giving bonuses and whatnot and some cloaky will come up behind me Fire at me about 5-10 times with Heavy Plas and my ship goes Poomph. Nothing I can do about it as he disables my frig completely before hand. So basically with this simple setup No frig can kill you,
So in leu of this my suggestion is to make frigs back into the powerhouses for support and protection they were back in t1 and t2:
* Double the damage of Pulsar modules
* Frigates should have starting resists of at least 50 in every single Resist
* Base Hp on a Frigate should be increassed by 25% minimum for both shield and Hull.
* Main weapon Damage increased 25% instead of 10% (On empire) and 15% on the other factions.
* Special weapon (Torp or Snipe) damage increased by 5k Minimum, (as at higher tiers this weapon does like 3k max with all the resists people are floating usually 2.5k)
* Double the Repair amount of all “Directed” support modules. But add a longer Cool down on the ones that have a cool down.
After all these ships are supposed to be big , Powerful, and tough to kill without a team. Currently they are SORELY lacking in all of those aspects at higher tiers.
