Antimatter Coating [Module]

I always wanted to become a flying missile, but the closest that I ever got to it was Jerry torps. I’ve devised a way to make just one of my many dreams come true~

Name: Antimatter Coating

Type: Passive Shield Module for Interceptors

Ranks: 9-15

Tooltip: This experimental Raider module was removed from production because it leaked antimatter in to the ship’s hull. This had both positive and negative effects. It would strip particles from the hull and add them to the shield of the ship to make it nearly invincible. The downside was that if anything hit the hull it would create a massive explosion out of the ship.

Function: Gives +50 resistance to shield, but if the player rams anything at max speed they will be instantly destroyed in a 500m radius thermal explosion that leaves behind a radioactive cloud for 5 seconds dealing 1200 thermal damage. They are marked as having this module by a red flashing dot on the front of the ship.

A kamikaze module?

A kamikaze module?

In essence

Problem with that module would be the J9 implant, which converts collision damage to the shields, which would make it extremely broken. 

Unless module will avoid this implant by its mechanic. Contact with max speed will cause explosion.

Seems like an interesting module!

Unless module will avoid this implant by its mechanic. Contact with max speed will cause explosion.

^this is what I had in mind

XD
 

You already have Reactor Overload. But I prefer to stay alive and continue fighting. If you give the enemy a kill for ever kill you get, then that is a recipe for getting a bad w/l ratio…

Reactor overload has its ups and downs. I just wanted some variation. Also 500m is more than enough to get multiple kills.

I’d say adding this kind of module isn’t necessary. Just rework Reactor Overload so it doesn’t suck…

I’d say adding this kind of module isn’t necessary. Just rework Reactor Overload so it doesn’t suck…

Nah. I like this module. This module is very necessary.

Nah. I like this module. This module is very necessary.

exactly, you will be able to instantly destroy destroyers and dreadnoughts (corporations will have to build it again) :006j: :00555:

exactly, you will be able to instantly destroy destroyers and dreadnoughts (corporations will have to build it again) :006j: :00555:

Is that how they work, eh? Radiation deals x9999 damage to them? Seems legit.

Is that how they work, eh? Radiation deals x9999 damage to them? Seems legit.

“Function: Gives +50 resistance to shield, but if the player rams anything at max speed they will be instantly destroyed in a 500m radius thermal explosion that leaves behind a radioactive cloud for 5 seconds dealing 1200 thermal damage.”

Now that i think of, this somehow reminds me of a special hability you could use once each 30 minutes in Ace Online: ship stands still and charges for 3 secs aprox, then explodes dealing dmg proportional to hull volume in a large area around (1,5km or so). The stronghest skill in that game

“Function: Gives +50 resistance to shield, but if the player rams anything at max speed they will be instantly destroyed in a 500m radius thermal explosion that leaves behind a radioactive cloud for 5 seconds dealing 1200 thermal damage.”

“They”=user’s ship

Seriously though why would you think this. How does one think a thought so silly and believe that it could have possibly been what was said. How could one conceive a thought so generally bad that they think it could one-shot literally anything.

Jokes aside; really?

Though I do see where one might be mistaken.

“They”=user’s ship

Seriously though why would you think this. How does one think a thought so silly and believe that it could have possibly been what was said. How could one conceive a thought so generally bad that they think it could one-shot literally anything.

Jokes aside; really?

Though I do see where one might be mistaken.

It was clearly a joke, reason why i inserted 2 laughing faces (normally i just use 1)

Well that clears things up. XD Xp

XD Xp

notsureifserious.jpg

Regardless, this needs to happen for whatever reason.

All the code for it is already in the game. It’s just a matter of putting it all in one place.