Personally, i don’t find A1MA to be that bad. It’s t4 only i think, so you can’t bring it into t3 and you have the disadvantage of a lower ranked ship in t4/5 battles. The recharge time is a little low, 20 seconds. Perhaps up it to 30?
Soon they will add A1MA for T3 and T5,they are testing it now
Well, I come here after having 3 SQ games where a squad of a Ace corp was using 2 x argonauts with aimbots, an ECM and an engineer, and rolfpwning everything with the 20 sec reload in the aimbot, and the 2 seconds top damage under overdrive.
When people choose to use a rank 12 ship in a top tier content just because it has aimbot, the game is wrong.
I’m not playing anymore than the daily crystals until is fixed.
And in case the aimbot is implemented in tier 5. I will just leave the game.
Well, I come here after having 3 SQ games where a squad of a Ace corp was using 2 x argonauts with aimbots, an ECM and an engineer, and rolfpwning everything with the 20 sec reload in the aimbot, and the 2 seconds top damage under overdrive.
When people choose to use a rank 12 ship in a top tier content just because it has aimbot, the game is wrong.
I’m not playing anymore than the daily crystals until is fixed.
And in case the aimbot is implemented in tier 5. I will just leave the game.
come to t3 no aimbot there, having said that i am not playing at the minute until the adaptive shield bug / missile plyons bug is fixed
I agree on adaptive bug, but come on! About missile pylon - this was the most useless passive module in the game! It should’ve been affecting cartridge reload ever since the new system was introduced.
Residente had a point, replace A1MA with one of the 4 things he suggested and be done with it, or give us gold for it. You might want to start listening to players now while there still are some to listen to. A1MA is a crowning cherry at the top of a cake of annoyance!
Making such stupid things to make T4 useful, meh, if you are so desperate make invasion T4 exclusive.
Aimbots shouldn’t be in this game and dev’s should just feel bad about it. Every Player using that thing should just feel bad about it.
Rumors say, they’re testing aimbots in t3 and t5 too, so the problem wouldn’t just be with t4.
Remove Aimbots from the game. If you implement them from t3 on upwards, you’ll lose a load of players. Me included.
pretty much. alot of players i know are staying out of t4/5 pvp. the only time they go into t4/5 is sector conquest where it is a little easier to deal with those n00bs because you are in a good squad, but regardless, it shouldn’t be in the game. i will probably go if it joins t3 + t5 as well. imagine it with rapidus implant :014j: (also everyone will use lasers if it does join t3 + t5 and this game will quickly become dull)
I don’t understand why the devs don’t understand that this game is the wrong place for aimbots.
The russian community is complaining, we are complaining. Why the hell they won’t listen?
Introduce this module in T3+T5 would be the worst thing they can do, except they want to crush the game…
Maybe they want that. I don’t know… :00333:
pretty much. alot of players i know are staying out of t4/5 pvp. the only time they go into t4/5 is sector conquest where it is a little easier to deal with those n00bs because you are in a good squad, but regardless, it shouldn’t be in the game. i will probably go if it joins t3 + t5 as well. imagine it with rapidus implant :014j: (also everyone will use lasers if it does join t3 + t5 and this game will quickly become dull)
Exactly, and Lasers do already insane damage. If there is an aimbot for it, the resource “Skill” is becoming worthless.
Probably you’ll die a lot by randoms with a death recap after 2 seconds “Ion Emitter III (Green) - 6781” And again and again.
Remove Aimbots from the game. If you implement them from t3 on upwards, you’ll lose a load of players. Me included.
Yes, please remove the aimbots asap. Having them is like having cheats or hacks available to the player base if they can craft it. Another thing, if you are against the aimbots, then don’t use them. I’ve seen several people that have been “anti A1M1” using them in fights. Don’t give me the “I’m using it because I have to use it in order to counter other A1M1s” either, just don’t use them.
Yes, please remove the aimbots asap. Having them is like having cheats or hacks available to the player base if they can craft it. Another thing, if you are against the aimbots, then don’t use them. I’ve seen several people that have been “anti A1M1” using them in fights. Don’t give me the “I’m using it because I have to use it in order to counter other A1M1s” either, just don’t use them.
This won’t prevent players to use them against you. Boom.
This won’t prevent players to use them against you. Boom.
I’ve noticed :fed013: haha . Its just silly when its something that people want removed, but is still used and abused anyways because:LUL.
Its hard enough flying intys on Russian an Euro servers for me with the crazy ping and packet loss. A1M1 is icing on the cake, its why I don’t fly intys as much anymore lol. The ping thing is subject for another topic though…
As of 1.03 A1MA module has gotten a mechanics overhault
This whole thread was for old mechanics that is no longer applicable. So far i don’t see much problem with new version and it gets inline with already existing modules, as of now i am taking my signature off.
Please lock this thread, any discussion regarding new mechanics should go into separate thread.