And this is what happens when there is no consequence to quitting

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Props to ULTRASONIC for standing tough as the last man against a team of 5.

There needs to be more done to quitters, because even I will duck out of a bad match because there is literally no consequence to doing so and it needs fixing.

It’s almost as bad as those bot farmers. You know, the ones that sit there in battle the whole time shooting nothing.

I dissagree mate, I don’t think any “punishment” is needed.

I say this, as I will often leave a detonation match, I find them boring.

 

The above is just a bunch of guys who think they are out classed, so they leave.

No point in you naming and shaming them though…

I dissagree mate, I don’t think any “punishment” is needed.

I say this, as I will often leave a detonation match, I find them boring.

 

The above is just a bunch of guys who think they are out classed, so they leave.

No point in you naming and shaming them though…

Well, the thing is that a 5v1 is fun for nobody. At that point, it’d be better to simply end the game and pretend like it never happened.

Well, the thing is that a 5v1 is fun for nobody. At that point, it’d be better to simply end the game and pretend like it never happened.

 

It probably started with just one, then the others so no point to continue, I doubt they all left at exactly the same time.

It probably started with just one, then the others so no point to continue, I doubt they all left at exactly the same time.

True, and yet it’s still entirely ridiculous. One person failed to load, three people quit after dying somewhere around 3 times each. That does not make for a good match.

Yes, one failed to load, the others left fairly early. It was 1v5 for over 8 minutes at least and the one who stayed died 15+ times easy.

Clarification aside, with the games being so objective focused, losing even 1 member can make a game much, much harder than it has to be.

I dissagree mate, I don’t think any “punishment” is needed.

I say this, as I will often leave a detonation match, I find them boring.

 

The above is just a bunch of guys who think they are out classed, so they leave.

No point in you naming and shaming them though…

 

You probably find detonation boring as you are primarily a frigate pilot, and detonation isn’t as fun for frigates who have a hard time getting from place to place. I do agree with Gene in that there needs to be a more severe punishment that simply losing the rewards for the game and your ships being unavailable for 5 minutes or so while the battle finishes. It is extremely easy to regain 300-400k that you would earn from a T5 match that you stay in the entire time. Unfortunately, there is no way to determine whether someone disconnects on purpose or crashes. The simple solution to this problem is remove the disconnect option. It is supposedly against the rules to leave a battle on purpose, so why does the option exist? If the entire point is to prevent disconnects, why give players the option?

 

Also, the mere thought of being “outclassed” is no reason to ragequit. If a player on the other team is playing a role that is the counter to the role you are playing, switch ships. There is no sense in being repeatedly killed by the same person using the same ship (I.E. a gravibeamer tackler keeps killing your cov ops). Some people argue that they are trying to synergize a ship, so they only use that ship. Cool, but your time would be much better used if you switched roles to one that would benefit the team more and help your team win. You have plenty of other battles in which the ship you are trying to synergize would be more useful.

 

I have had games where I faced foes that I knew where better than me (ESB/WPK squads or Nova, etc.) where my team has come out victorious. Just because you are facing players you know are extremely skilled, doesn’t mean you don’t have a chance. Work with your team and you will do much better. If you simply quit, you ruin the game for everyone else, your team is down a player, and the other team has less of a challenge, and you don’t get rewards. If you stand and fight, you gain rewards, have a chance of winning, and can even improve your rating, despite dying 15 times.

They are already punished. Full repair price and no rewards whatsoever.

 

What is the problem?

you did it earlier in t5 after 1 death o.o

you did it earlier in t5 after 1 death o.o

Mmhmm. I admit that. And I quit because to me it “Do I stay and fight a needlessly uphill battle? or quit, and alt-tab for 5 minutes because a 100+k repair is peanuts?”

They are already punished. Full repair price and no rewards whatsoever.

 

What is the problem?

 

That is a punishment that is extremely easy to compensate for. It doesn’t teach the pilot that quitting is bad. To a T5 pilot, missing out on 350k or so and possibily having to repair your ship is peanuts. The punishment needs to be more so that the pilot will actually face a punishment that will somewhat significantly affect them.

 

Honestly though, more punishment isn’t possible due to the fact that it is impossible to differentiate between a quit and a crash. The best solution is simply remove the disconnect option.

Not everyone leaves with a bad intention. Some may leave because of a phone call and others may have connection issues.

They are already punished by not getting a reward and having to pay repairs and refill. Banning them would neither help us nor motivate them to play battles they don’t want to play.

I am not suggesting banning. I know players don’t always leave with bad intentions. I find that I disconnect when the server sucks and I’m getting well over 300 ping and 20% packet loss. That, to me, is valid reason to leave, as it is impossible to fly your ship. Punishment wouldn’t be needed if disconnecting from a game wasn’t possible to do on purpose (I.E. removing the disconnect option).

I’ve seen entire teams disconnect in team battle, if that happens, the battle should end right away. Simply because sitting there with nothing to kill is annoying.

I am not suggesting banning. I know players don’t always leave with bad intentions. I find that I disconnect when the server sucks and I’m getting well over 300 ping and 20% packet loss. That, to me, is valid reason to leave, as it is impossible to fly your ship. Punishment wouldn’t be needed if disconnecting from a game wasn’t possible to do on purpose (I.E. removing the disconnect option).

You will never be able to prevent it. You can just kill the task or interrupt the network connection on purpose.

You will never be able to prevent it. You can just kill the task or interrupt the network connection on purpose.

Disconnects can be caused by both intentional and unintentional causes. That’s fine. But that “Loading” guy… that’s not quitting. That’s not even managing to get IN the matches… That’s the troublesome part. A very common thing amongst pilots who are NOT Russian and the MM puts them in the Russian servers.

A very common thing amongst pilots who are NOT Russian and the MM puts them in the Russian servers.

 

I find this troublesome as well. The matchmaker seems to prefer RU servers, regardless of where the majority of players in the match are located. I find it strange that when I play in US primtime, I get battles in non-US servers more often than US servers, which is the opposite of what you would expect. I have been in plenty of battles where I knew or knew of most of the pilots on both teams to be US players, and the mm places us in an RU servers when maybe 2 or 3 of the 12 or so players are actually from RU. The mm could do a much better job at placing pilots in servers close to home. I know given the player base it is difficult, but I feel like it could be done.

 

Relating to this to the topic, there are probably a fair share of pilots who quit battles based on the server (whether due to high ping, high packet loss, the server location itself, or a combo of these things). If MM would equally prefer US, EU, and RU servers (I’m not ignoring the other regions, I just rarely get matches in those servers, I.E.  1/100 battles), less players would leave based on server, as they would get bad servers less frequently.

I’ve a suggestion ;   how about bot take over the ship control when player disconnected? , But its not a regular bot , it is same skill based on pilot rating? if the pilot returns  he can take over … 

 

 I had a 3 vs 3 team battle today , 2 members left my team so I fight 3 vs 1 . I manage to take 1 before die each time so it was draw but if 2 bots will fight with me  (I say again they must bu skilled same as pilots himself) I may win , it better than fight alone…

There needs to be more done to quitters, because even I will duck out of a bad match because there is literally no consequence to doing so and it needs fixing.

 

Wut?

 

you did it earlier in t5 after 1 death o.o

 

Mmhmm. I admit that. And I quit because to me it “Do I stay and fight a needlessly uphill battle? or quit, and alt-tab for 5 minutes because a 100+k repair is peanuts?”

 

Yeah, I too remember being deserted by you GeneInari. It was a small T5 match against a WPK team. You ditched first, then the rest followed.

 

Guilty conscience maybe?

 

Just come out and apologize rather than deflecting the issue by accusing others.