Alien Weapons in Desperate Need of Buff

Before I start, this thread is not about the ungodly Thar’ga weaponry.

This post will be addressing the Dag’tnith and Thi’lith weapons. As they are right now, they are severely underpowered and I have only seen them in use a handful of times in all of my matches.

Dag’tnith:

Buff damage by 10%

Reduce range by 15%

Increase projectile speed by 20%

Thi’lith:

Buff damage by 20% Decrease energy expended by 40% Turn the weapon into a continuous beam weapon that follows targets in the targetting reticule. Continuous fire expands the reticule.

There really is nothing to nerf with the Thi’lith, as right now it is an awful weapon with no upsides.

Thilith is literally a tiny hair away of getting out of control in every aspect so dont touch it pls, dagnith may need a tweak or two but its a lot better than it was before.

4 hours ago, ORCA1911 said:

Thilith is literally a tiny hair away of getting out of control in every aspect so dont touch it pls, dagnith may need a tweak or two but its a lot better than it was before.

This weapon should have used much less energy. I think that it’s underpowered in every aspect right now, but I would at least reduce energy consumption by 50%.

22 minutes ago, Koromac said:

This weapon should have used much less energy. I think that it’s underpowered in every aspect right now, but I would at least reduce energy consumption by 50%.

Why should it have an energy consumption ?

14 minutes ago, Swifter43021 said:

Why should it have an energy consumption ?

Please, don’t be a troll.

20aulhw.png

Which is exactly what I said : The weapon is already bad. Why should it have an energy consumption too ?

1 minute ago, Swifter43021 said:

Which is exactly what I said : The weapon is already bad. Why should it have an energy consumption too ?

Because it’s required, I guess. Still, it should only be used, if additional targets are in the crosshair.

Either reducing the current energy consumption with a few tweaks here and there or completely cutting the energy cost.

11 minutes ago, ORCA1911 said:

Either reducing the current energy consumption with a few tweaks here and there or completely cutting the energy cost.

The best option would be to remove it then.

No it wouldn’t.

3 hours ago, xKostyan said:

No it wouldn’t.

If you got nothing constructive to say or contribute, you should not post useless comments like this.

Come on, this again?

5 hours ago, Koromac said:

If you got nothing constructive to say or contribute, you should not post useless comments like this.

And where exactly is your constructive contribution to this thread?

20 hours ago, ORCA1911 said:

Thilith is literally a tiny hair away of getting out of control in every aspect so dont touch it pls, dagnith may need a tweak or two but its a lot better than it was before.

+1       I totally agree with this statement

Nobody use thilith

The few who does are using it because of Thar Ga mission. 

I really really really don’t want a long range Pulsar to be a viable main weapon, because that would make it to be used commonly. And then I won’t be able to enjoy interceptors and nobody will ever capture beacons. 

Seriously though, the gun is an aimbot. Don’t make it powerful.

The Dag’tnith on the other hand could definitely use a projectile speed increase.

You had good intentions Shadow but this time buffing these alien weapons wont happen unless you make a better suggestion about each individually.

Now it’s only good weapon again thar’ga.

imagine if the whole team actually had thiliths, then, with some coordination it would be the best counter to frigballs

These names… I have no idea which weapons you are talking about ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”)