Alien Weapons in Desperate Need of Buff

18 minutes ago, QACinnamonTroll said:

imagine if the whole team actually had thiliths, then, with some coordination it would be the best counter to frigballs

You’re joking right? 

LRF aren’t affected by thi’ lith, and guards are laughing at your 1k DPS under damage reduction + above 300 thermal resist + 1k shield regen per second. 

 

You’ll kill engi drones. 

But that’s it. 

When u think about it, an AoE teambased attack would be quite dangerous xD if performed by 12 people lol

On 3/4/2017 at 7:02 AM, Swifter43021 said:

Nobody use thilith

The few who does are using it because of Thar Ga mission. 

Rofl…i was wondering why someone was shooting me with thilith. Even in falcon m i could maitain shields up after getting focused by him for like 10 seconds. The weapon is a joke in almost every aspect.

Reduce spread of Dag’tnith , increase it’s projectile turn speed, and if a counter is needed. Increase the time it takes to shoot again. Even overheating with a single shared cooler you can shoot back a seconde later, literally. 

Thi’lith - Increase damage to the targeted enemy , reduce energy leech to 80.

Constructive feedback, not saying it’s a good one though xD

16 hours ago, ORCA1911 said:

When u think about it, an AoE teambased attack would be quite dangerous xD if performed by 12 people lol

that is exactly what I thought. maybe it has 1k per hit, but multiply that by the number of fellow gunships and you get quite a decent dps. Then aim for a frigball with at least 5 ships…

Yes it’s weapon designed to teamplay. I think it don’t need buff.

7 hours ago, AKmatiAK said:

Yes it’s weapon designed to teamplay. I think it don’t need buff.

What is teamplay?  ![o_O](<fileStore.core_Emoticons>/emoticons/007.png “o_O”)

1 hour ago, millanbel said:

What is teamplay?  ![o_O](<fileStore.core_Emoticons>/emoticons/007.png “o_O”)

It’s when your team play “hide and seek”, and you have to do everything by yourself. 

So they designed a weapon that allows you to simultaneously attack all the enemy team to simulate what would happen if they were doing something :

Doing no damages at all, because they don’t know how to use their guns either. 

11 hours ago, QACinnamonTroll said:

that is exactly what I thought. maybe it has 1k per hit, but multiply that by the number of fellow gunships and you get quite a decent dps. Then aim for a frigball with at least 5 ships…

…or do the same with a better weapon and take out more ships in the same amount of time.

17 hours ago, QACinnamonTroll said:

that is exactly what I thought. maybe it has 1k per hit, but multiply that by the number of fellow gunships and you get quite a decent dps. Then aim for a frigball with at least 5 ships…

My cutter Sk’rah has 5k dps without orion. And 2k5 dps with auto aim against another target that works against cammo and invisible ships. 

 

Added to a 130% weapon damage buff (orion), you get a total DPS of 10k + 5k rebound

 

Your Th’lith have barely 2k DPS with crit buff + overdrive. Is completely disabled by 30 second IR pulsar. Costs 150 energy per extra target. Less range. Can’t work against cammo and invisibility. 

 

You’d need to shot at 7.5 targets simultaneously for the extra costs of 900 energy per second, just to match the DPS of a single orion sk’rah Covert. 

dag’tnith is a good weapon as it is, it is a long distance suppression weapon which can home in on targets, can reduce a targets mobility, and has great damage. If you think it needs a buff, just move back and resume firing