I would like to see an option added to toggle a time stamp for messages. Sometimes it’s not clear how long a message has been around (like when chat is slow and you’ve spent a while messing with ships, or you’ve been afk).
That’s it really. Just an option to turn time stamps on and off for chat.
Yeah, it doesn’t need to update - just give the system time stamp. That way you can look at the time the message was sent, look at your local time and realise “okay, that’s a message someone posted fifteen minutes ago so he’s probably not around to reply now.”
Yeah, it doesn’t need to update - just give the system time stamp. That way you can look at the time the message was sent, look at your local time and realise “okay, that’s a message someone posted fifteen minutes ago so he’s probably not around to reply now.”
Wouldn’t lag the server at all actually, the server only needs to send the timestamp, the message, and the player who sent it. Then calculate on the client every second time since that timestamp. I know from a programmers perspective, it wouldn’t be hard to do.
And the extra timestamp would only add an additional f 17-24 bytes of data, unless they’re sending unix timestamps, which can be sent as a 32bit int, so it would reduce down to 4 bytes of data.