Most of my games have been like this, I literally had to suicide into the enemy team to get kills. end score, 0-18, me having the only 2 kills.
I have volunteered to help you guys out in the past, i’m perfectly willing to discuss matchmaking with you. Whatever you have now, putting 1 vet with 230 ping and a team full of Aces vs 2 good players with good ping having a half decent engi and a guard doesn’t seem quite fair, does it?
I think I found some leaked code from the matchmaker, bare with me:
local team = random.Table( { TEAM_WINNER, TEAM_LOSER } )
if ( string.find( pl:Name(), "Arctic" ) ) then
pl:setTeam( TEAM_LOSER )
else
pl:setTeam( team );
end
I think I found some leaked code from the matchmaker, bare with me:
local team = random.Table( { TEAM_WINNER, TEAM_LOSER } )
if ( string.find( pl:Name(), “Arctic” ) ) then
pl:setTeam( TEAM_LOSER )
else
pl:setTeam( team );
end
Wow, can you believe it how unfair?! :fed013:
iz tru.
Srsly, current matchmaking be released so that we can see where it is stupid and where it needs to be fixed. not all of it is bad i’m sure.