Tooltip: The Activ-Loctm System is a passive module designed for tactical use in homing missiles. It allows the user to actively lock on to any given target to change the course of any homing missiles that have been fired. Because a separate system is controlling the missiles, IR flares do not deflect them.
Function: If a homing missile is fired, the user may lock on to a target while it is still flying to change the missile’s course to that target. This makes targeting specific enemies easier, but also makes it only possible to target one enemy at a time with missiles.
If multiple missiles are flying at once, they will all target the selected enemy.
I don’t see a real use of this. Either the missile is to fast to activate in time, the fly time is to low(some have only 3s-) or you are just to slow to follow the target.
This sounds for me like trying to make missiles into doomsday/guided torpedos.
Well it kinda is, just without the massive power boost. This would also allow for players to fire a missile and then lock an enemy to make that missile that would normally have missed, actually be somewhat accurate.