I just recently thought of it and thought that it would make a great module for the Destroyers, though with some changes;
The model would be that of a large round driod sitting on the module spot.
It would passively zap any nearby enemies in a 1300m radius just like an EM pulsar, dealing 800 damage per second to all targets within radius. This would deter any nearby enemies and make interceptor orbiting fatal.
When activated it would give the “Droid-Assist” buff for 18 seconds.
Name: Droid-Assist
Type: buff
Tooltip: Improves the main weapon’s characteristics in many ways for 18 seconds. Also heals the user’s hull by 25% over that time.
Function: adds +40% velocity, +10% damage, -33% spread, +10% RoF(not for meson), and +45% range.
Lasts 18 seconds. Also heals 25% of the destroyer’s hull over a period of time.
An orbiter-proof module. That can be destroyed. And would probably deal massive damage to the dessy. But it is also a way to repair the hull. Because we all know that destroyers need that.
Man you went really far Fox, this is *like* engaging overdrive and turning into a temporary (18 secs is a lot) guard (a lot of heal+pulsar). Also destroyers are meant to be “weak” against interceptors (they are the opposite), not a click to win against them…destroyers should be considered as a support ship as well and not a solo-rambo-killing-spree-ship-i-dont-care-what-you-fly-ant-man.
To make sure this brainstorm ends… Seriously, think before you act(suggest)!
We are not here to balance your suggestions, actually do it before you post.
If you want a dev to ever read your stuff, SPAM LESS.
Destroyers DO NOT need OWN hull heal, they should not be totally independent killing machines but they are already, this would make them be >>>>>>>>>>> Everything his game ever supplied.
‘I win’ button. And every single described function is already undertaken by other mods / special mods, you just adapt them to your build. It’s like wanting every faction’s special module, ship bonuses and slots in one go, with added benefits.
Well technically more active modules were already here, but they would have made everyone in T3 leave because they were so crazy. That’s exactly why I liked them.
Imagine what people will say when black holes hit the stage. If they knew me, they’d probably think that it was my idea. XD
(Though it wasn’t my idea btw. Not sure where it actually came from. Kudos to whoever thought up this amazing module.)