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The weapons disappeared from step 31
step 34 : forget extended hull, it’s hard enough to even get a few containers on the skull head without dying… -_-
Take a Tackler - Singularity and Jaguar have cloaks that are immune to damage and Premium Tackles typically have access to realignment.
Some are waiting in Singularity next to the Conquistador to steal the loot. By the time you arrive there are only a few left… watch out about the player “TIMELINE”…he literally camps at inverter…Wouldn’t it be good to make the loots nominative ?
Step 35 : I could confirm that, similarily to step 30, we can attack the spy without it shooting back if we stay beyond ~3000 meters.
(edit : like this https://www.youtube.com/watch?v=bbab6c0FLq4 )
…however, the narrow-corridors shape of that map makes it a lot harder to stay at proper distance. (that and the other enemies are a pain too… I recommend bringing a helper to take care of those)
For step 29, someone in my corporation claimed it also counts for the pve mission “Brain Drain”
that one is certainly curious - I would go to check but that involves playing brain drain…
oh and also getting an account back up to that step too but that one isn’t as bad as playing brain drain.
Ok, they were wrong, it doesn’t seem to count
For step 29, is there a pattern to destroyers spawning or is it just random?
It’s random with the chance for one to spawn very slowly increasing over time.
You probably should have mentioned you need to attack it like right before the destroyer self destructs, because it didn’t count for me, despite the fact that I did attack it
Or maybe I didn’t do enough damage, the second destroyer that spawned, I actually did enough damage that it spawned other enclave ships, we’ll see if that was the problem
Edt: it STILL didn’t count, though granted it did kill me right before it self destructed, but i gained reputation for the 3 factions, so it really should’ve counted. This is the most BS part in the whole precursor quest
Yeah the main issue with getting the kill to count is genuinely I don’t know the window to get the kill to count. So the only advice I can really give is to make sure to poke it regularly.
Step 29:
The pirate destroyer vanished exactly 10 minutes after it spawned.
I shot it every 45 seconds, when my Singularity cloak expired.
Thank you for helping complete this mission!
FINALLY! I went with a group and we took down Fortune.
That thief is still there and i agree with you, loot should be nominative
yes
while waiting for this to happen (and I don’t think it will happen…) we will go to several…, the one who has the singularity goes to the Conquistador to check and take the loots as soon as possible to give them to the one who has the mission…and if we can kill this parasite, it’s even better ![]()
a… very proximal system ? Now that’s getting me curious
Out of the “newly” PvP-mode’d system that tend to host steps and that are still unused, there’s what, Iridium Strand and Research Center ? Tho it might not even be them. Some previous spy steps have been in non-pvp sectors too.
for step 30, while the spies do deal a lot of damage, it seems they also don’t have much hull, since i used the tai’thaq and took them down in a couple of hits
This one should be Iridium Strand
I encountered a problem while trying to help a guild member.
He forgot which step he last completed a month ago.
I cannot figure out the riddles without speaking Russian.
Posting the name of the mission along with the step # might be helpful to some people.
Step 37 Return of the Precursors: “Friends are Recognized Anywhere”