1 hour ago, Sola_Evoli said:
You need a premium ship to triple your income on cr because you don’t need repairs and can play on a high level.
Having a license and booster for cr and playing on weekend’s special will give you 230% maybe.
That’s >600% which is a little bit too much advantage for just 30€ per month you could pay for your fav games.
From that I would say it’s already pay2win.
And don’t forget that the GS hull and GS Scanner are very important to have and more expensive in r15 where you really need to pay 40€ or 100€ once to have a lifetime prem ship and open-space equipment.
For that, you get complete singleplayer games like X3-Reunion, etc which may also offer a month or two with fun.
Instead of calculations, I will give you an example. So I have a non-prem account, on which I have almost all ships maxed out (I am missing 6 normal ones, SP ships and 4 destroyers, that I am not interested in building). I play this account occasionally, basically to check theories like you just wrote here. Now, please explain, how I was able to still have 59 million credits on that account (last weekend I blew ~20 millions on procyon and some modules, because why not) and it climbs up, instead of going down?
I don’t see many of premium ships in R15 PvP (maybe Spark, Karud sometimes Brokk or Rockwell) - they are in strong minority.
Now to your calculations. You are assuming you will suck at this game and you will be dying all the time, so that 300k from PvP game will go for 210k of repairs + 10-30k of ammo. So if you are really bad at PvP you will break even on average. So you are saying that to overcome that you need to purchase licence and boosters and whatever else. Why not learn how to play? If you die once per game, that’s only 70k gone. If you don’t die - that’s just ammo cost (which premium ships are experiencing as well). If you really suck at PvP, why not earn the credits in other modes? Make a group of 4 players, learn how to cooperate, you can farm defense contract in few minutes for half a mill per run. Or do R8 Coop (1-2 minutes/game). Or go to open space.
If you are talking about spending money - I’m always saying that if you want to spend a $15 on this game, get a Spatial Scanner and a Rockwell (same as **[TheDarkRedFox](< base_url >/index.php?/profile/242418-thedarkredfox/ “Go to TheDarkRedFox’s profile”) **said - no need to spend 100€, also extended hull is sometimes available for credits, but it’s not actually needed at all). While doing the OS missions (which will bring you around 1 million credits for them only) you will get few extra millions from containers (and that income is not affected by license or boosters). So instead of your calculated 20 hours, you can get that money in 20… minutes.
From my experience credits are not a problem in the long run. Basically that’s why PvE exists. And Open Space. And Co-op. Even with premium licence it would be impossible to break even with getting your dessie/jaguar/thar’ga killed 3 times per game. Purchasing premium ships, which are usually weaker than the normal ones and will die in PvP will kill all the fun (i.e. Mammoth vs Naga, Black Dragon vs Archdragon or Golden Eagle vs Falcon-M).