1 week xp from a new player

Ive recently started this game and i love the play style.

 

Ive started pve and pvp in T1 and its a great and fun way to start the game, i could kill other players in pvp, pve was fun and not too hard.

 

reached T2 and pvp stayed the same, pve was a huge bump in dificulty, but when i got my rank 6 frigate it became abit more easier, and i always could pvp too.

 

Now i hit T3 today, pve, since its still the same tier became even easier, still needing abit more coordination but its alot of fun, pvp is umplayable…

every single maxed out player with purple weapons, premium ships are there, as a new player ive 0 chance to kill anyone face to face, pvp dies for a new player like me at T3.

 

Ive read about how T3 was but its brutally worst than all my worst fears, i can imagine how many new players, like me, have quit when reaching T3, i guess my only choice is to pve from now on because pvp isnt an option as a new player, its sad, this is a great game but the bad community, and yes going T3 instead of max tier and “farm” new player (i did several T3 pvp fights and always was targeted or some other poor soul as new to the game as me).

 

Dont see a point in going behond T2 now, since i know i dont stand a chance in T3, too bad i was looking forward to see invasions and higher pvp and pve action.

The problem is T3 is where most of the veteran players like to hang out. So it’s not inherently the gear that is causing you to lose, so much as lack of experience against an organized foe.

 

The best advice I can give you is this: Either join a corporation with TS, or when flying as a random, pick another ship to shadow as their wingman. You won’t get far being a solo pilot in T3, so you have to adapt.

This could be a big reason why new pilots always leave, they enjoy it a lot, then soons they reach T3, they just get #rekt

This could be a big reason why new pilots always leave, they enjoy it a lot, then soons they reach T3, they just get #rekt

 

I’ve suggested before that this game could really benefit from re-structuring our 5 tier system into a more compact 3 tier system.

 

Unfortunately nobody took it seriously…

 

[http://forum.star-conflict.com/index.php?/topic/25155-combining-tiers/](< base_url >/index.php?/topic/25155-combining-tiers/)

This could be a big reason why new pilots always leave, they enjoy it a lot, then soons they reach T3, they just get #rekt

 

That’s exactly what happens and some people still deny it.

And not to mention; premium ships are actually slightly weaker, in terms of survivability. The only reason we use premium is because we don’t have to pay for repairs. Tier 4-5 ships are insanely expensive, so this is a great way to rake in the money.

The reason you are dying in T3 is because, as sated before, the experienced players stay there.

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Also if you have only been playing for a week you probably lack the games necessary to know the game well enough for T3 (unless of course you have insomnia)

Some more experience will help and you will be fine if you stick it out. Take note of the players who are at the top of the scoreboards and watch what they are doing

especially against your team.

I’m not sure how many PVP matches you have played but for me it was 500 games before the game started to click and 1000 before you will feel comfortable in T3.

That’s just me. I only play a few matches a day and am no where near a pro.

 

As was said it is a big bump from T2 to T3.  Good luck. Stick it out. It’s fun.

Ive recently started this game and i love the play style.

Ive started pve and pvp in T1 and its a great and fun way to start the game, i could kill other players in pvp, pve was fun and not too hard.

reached T2 and pvp stayed the same, pve was a huge bump in dificulty, but when i got my rank 6 frigate it became abit more easier, and i always could pvp too.

Now i hit T3 today, pve, since its still the same tier became even easier, still needing abit more coordination but its alot of fun, pvp is umplayable…

every single maxed out player with purple weapons, premium ships are there, as a new player ive 0 chance to kill anyone face to face, pvp dies for a new player like me at T3.

Ive read about how T3 was but its brutally worst than all my worst fears, i can imagine how many new players, like me, have quit when reaching T3, i guess my only choice is to pve from now on because pvp isnt an option as a new player, its sad, this is a great game but the bad community, and yes going T3 instead of max tier and “farm” new player (i did several T3 pvp fights and always was targeted or some other poor soul as new to the game as me).

Dont see a point in going behond T2 now, since i know i dont stand a chance in T3, too bad i was looking forward to see invasions and higher pvp and pve action.

don’t rush the tiers,getting to t5 with 1 ship class is not the best idea before moving to a higher tier make sure you have all ships in that tier maxed and modules upgraded.

don’t rush the tiers,getting to t5 with 1 ship class is not the best idea before moving to a higher tier make sure you have all ships in that tier maxed and modules upgraded.

 

You are right, but when I got to T3, I had all the other ships leveled out and it was *still* a pain in the but*!

 

T3 new comers are acting as fillers for veteran players and squads!

best advice: get experienced!

 

and listen to hendrix

That’s exactly what happens and some people still deny it.

because i do not think whats happening, so i think you just believe in it. having strong enemies does not make people quit a game usually. having no quality games (no teams) however does much more likely.

 

also it wasnt true for the last couple months imho at european evenings…, t3 was mostly deserted by vets

T3 is long not as hard to play, as it was a year ago, where fully purple was pretty usual.

 

t3 is the last tier, where progression is rather fast. t4 and t5 is pricy. you need several days to play up ships and income could hurt you if you do not build a couple of good ships, so you dont lose to much in impossible games.

 

also, in t3, you can kill anyone if you set your mind to it, since almost no ship has no drawbacks or holes, and you have no capture the beacon modes. however it doesnt simply work to suicide into the enemy, since teamplay becomes way more important, than randomly going from fight to fight.

a lost game in t3 hurts much less. games are pretty fast. population seems pretty stable.

 

if less good players play a tier, it usually does not improve the games, imho. having a lot of good players in the queue also gives you more equal teams, which makes usually less experienced players have more chance to survive. its a lot worse in t2, where you could meet exactly one guy who farms your team alone.

so i hardly believe this theory.

 

also it does not seem like the guy, who is consta-dying is leaving the queue as fast, as those who have to endure him.

 

@OP

 

t3 is generally harder to start, because of r7 ships (only 3 active modules, almost t2 level of strength). follow players who seem to be more experienced. stay together. protect your healer. dont go back as captain alone, like in t2. get a healer or command in your deck to be able to support teams. get some nice ceptors. t3 is nice to test through all roles, because the different factions, classes and roles feel very different, and ships truly allow specific fits, which transform a ship in its usage completely.

but generally, stay in t2 for a month, in t3 for half a year, and you should be alright.

you wont enjoy t4 and t5 without experience, some initial vouchers, and some fleet strength. also t4 is too expensive to spend money on items; its much better to experiment with fitting in t3, where most stuff is inexpensive to purple.

 

also it wasnt true for the last couple months imho at european evenings…, t3 was mostly deserted by vets

T3 is long not as hard to play, as it was a year ago, where fully purple was pretty usual.

 

t3 is the last tier, where progression is rather fast. t4 and t5 is pricy. you need several days to play up ships and income could hurt you if you do not build a couple of good ships, so you dont lose to much in impossible games.

 

also, in t3, you can kill anyone if you set your mind to it, since almost no ship has no drawbacks or holes, and you have no capture the beacon modes. however it doesnt simply work to suicide into the enemy, since teamplay becomes way more important, than randomly going from fight to fight.

a lost game in t3 hurts much less. games are pretty fast. population seems pretty stable.

 

if less good players play a tier, it usually does not improve the games, imho. having a lot of good players in the queue also gives you more equal teams, which makes usually less experienced players have more chance to survive. its a lot worse in t2, where you could meet exactly one guy who farms your team alone.

so i hardly believe this theory.

 

Since the “rating patch” a lot of t3 veterans moved to higher tiers, this had 2 consequence:

  • The remaining veterans farmed hard the usual newbee population and they keep doing that even now, after months.

  • The lack of games played by full veterans made the matches less balanced: something that farmers loves a lot.

 

As you said,  r7 ships with less active slots are weaker than regular or premium r9. Even for a skilled player is not so easy face a veteran in full purple with an r7 white/green. 

 

Until “rating patch” your theory was right but now it’s just nonsense, you can’t pretend by newcomers from t2 to suddenly become “squad addicted” or intensive training dudes just because ther’s still someone that doesn’t want to move to upper tiers. I will repeat myself: you can’t pretend that a guy, with a fresh new silent fox, had to improve himself all of a sudden otherwise he will be farmed by guys that are still in t3 cause: "it’s fun! (to farm) “I payed for my golden ships, i want to use them”, “t4/5 is so unbalanced i don’t want to play there”.

Those are the usual excuses we used to hear from veterans going in t2, the problem is that now the new t2 is t3…

 

You can’t be serious when you say: “in t3, you can kill anyone if you set your mind to it”.  You can’t pretend that from someone fresh new in a r7/8 ship. Just let’s be honest: the only reason why it can be acceptable to see now veterans in t3 is the fact that in certain hours: higher tiers are empty. Other than that: just BS.

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Mine: “it’s 1 minute wait for 8v8 up to 13v13 in T3 instead of 4 minute wait for 3v3 up to to 6v6 in T4/5”

 

 

In eu/ru prime time you get instamatch 5vs5 in t5, even if there are far more than 10 pilots waiting. Blame the MM not the tier itself.

We all have to say tnx to the ingame survey where majority of players choosed “faster mm” i guess…

 

 

And no T2 ace in a white/green R7 can take down a player like Takamina, no matter how much he sets his mind to it… Well, most would (and do) have a hard time even taking me down in a full purple Styx - and that’s 3 classes of play below one of you top-scorers.

 

Personally, I would believe the frustration level/shock experienced by new players coming up from T2 and encountering T3 gameplay hugely contributes to the not-so-vast player retention we seem to suffer from. Just look at the difference in end-match efficiencies… some guys will make like 2300, others more like… 230. That feels just so… useless?

 

Most of the people here doesn’t really know how to improve themself, ther’s a huge playerbase out there that believe this is a paytowin-full of cheat game. Farming in lower tiers doesn’t help , since as you said it can be hard to kill a full purple stix when you just came out of t2. Simply they will not understand how to improve, they will accuse others of cheating/paytowin and in the most cases: live the game.

Since the “rating patch” a lot of t3 veterans moved to higher tiers, this had 2 consequence:

  • The remaining veterans farmed hard the usual newbee population and they keep doing that even now, after months.

  • The lack of games played by full veterans made the matches less balanced: something that farmers loves a lot.

 

As you said,  r7 ships with less active slots are weaker than regular or premium r9. Even for a skilled player is not so easy face a veteran in full purple with an r7 white/green. 

 

Until “rating patch” your theory was right but now it’s just nonsense, you can’t pretend by newcomers from t2 to suddenly become “squad addicted” or intensive training dudes just because ther’s still someone that doesn’t want to move to upper tiers. I will repeat myself: you can’t pretend that a guy, with a fresh new silent fox, had to improve himself all of a sudden otherwise he will be farmed by guys that are still in t3 cause: "it’s fun! (to farm) “I payed for my golden ships, i want to use them”, “t4/5 is so unbalanced i don’t want to play there”.

Those are the usual excuses we used to hear from veterans going in t2, the problem is that now the new t2 is t3…

 

You can’t be serious when you say: “in t3, you can kill anyone if you set your mind to it”.  You can’t pretend that from someone fresh new in a r7/8 ship. Just let’s be honest: the only reason why it can be acceptable to see now veterans in t3 is the fact that in certain hours: higher tiers are empty. Other than that: just BS.

 

its not the new t2. t2 still has the “one guy farming”, as you may well know from new-account-perspectives we encountered. it is even worse now than before.

of course a silent fox has it hard at start, which is why i wrote it. this was never different. in fact, the silent fox was known in t3 to be like that, and all r7 entries have been like that. and before the cruise engine, the silent fox didnt even have a late-tier usage. what was always perplexing is, how many people actually stay at that ship even if they have other options…

i merely wrote, that it is nonsense to assume, players leave because of this. and it is.

also it was always like this; i cannot remember t3 being any different before the patches, except, that people play even worse on all tiers now, which makes it feel like vets are a lot stronger in those tiers; and that two years ago, t3 module difference was a lot harder, and you could only purple if you are lucky, not by working on it.

 

also, t3 has at least two distinct queues, if you may be aware. r7&r8 matches are usually strongly mixed with t2 pilots, t2 bots, and unfortunately, 3- or 4-squads used by vets to get games, which is the buggy behaviour we all hate.  there is still a r9 queue in place, where you usually land as a veteran, if you get yourself some golden ships, but, you can also land in a r7&r8 match.

they might have changed that, but it still feels like it.

 

i agree to your personal distaste in people playing t3 over their time, if they are playing full hardcore, etc. and not moving on, feeling it is easier to play, because “in t3 you can still win matches without actually trying”; but it is hardly “1 guy only” matches, and usually, it is only easy if you do not solo.

also lets face it: you are hardly there. i do solo there quite a bit, and i take weaker ships on purpose.

 

however i also agree, that since t3 isnt that mixed anymore, it is also easier to get a really unfair game; it really depends on the “older guy” how he behaves. I still dont believe, players leave of getting farmed. they leave because its easy to progress in ships, but really hard to module up, and therefore, players with goldens/purple fits do not even have to play strong. also there are quite a few people, where i whish, they would stay a lot longer in t3; I will still try to queue more t4&t5 personally; but i dont think its wise to make t3 a nubzone, and the decisions, which made most population leave t3 actually left it in a very imperfect shape. so i do also believe, that some players who play there, should not play 100% hardcore like their life depends on it, and focus more on support play to give others the chance to grow. and also help others by showing how to survive, instead of “look how fast i can kill u all”.

Otherwise, its a hard topic to agree upon, but even if someone claims he leaves because he gets farmed, I am not sure, if that is the only reason. Could be so much more, like missing knowledge, missing teams, or still t2 mindsets of play.

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Anyway, that’s all pretty OT from the actual issue the OP has (T3 “Shellshock”), and how this ought to be adressed.

 

you mean the shock you encounter as you enter the tier? just to understand shellshock :smiley:

Yes it’s more than “you farm me, i leave”, but that’s one of the reasons. Atm t3 is a nubzone where skilled players goes for easy matches (or more understandble reason: lack of people in higher contents ok). Most of the guys going down there wants just an easy win, and they are doing that against people that hardly understand basics game mechanics. 

They don’t want fair matches or good fights, as i told you in pvt: notice that most of those kill squads when start to find equal opponents will leave the que as soon they loose a match. This is farming man. 

And this is one of the reason people leave.