I see that there are problems with todays’s patch, but let me clear a cople of moments for you:
In short: Will be fixed.
Why did it happen?
We are trying to improve players’ immersion into the game and camera was one of our iterations of idea. We see that you don’t like it and will make improvements to it. In the process we will try to take into accoun all of our users’ opinions on the matter.
In short: It is actually more lucrative than before.
New system has led many users to think that now the are forced to pay more and if not, will gain less. That’s not really true. In fact, you will now have more money than before.
Why will I have more money?
Simple. We’ve increased drop rates. So, now you will get more chances to loot a purple or green grade items than before, moreover, those items, if they are broken while looting, will still give you more money than the usual trash.
So why is it more expensive?
Connected with the previous paragraph. You will get more money, thus we decided to increase repair costs a bit.
I’m crashing after the patch, help!
Those are already fixed and probably have already been uploaded to the servers.
Viewing the ship from behind is never going to be as immersive as a first person view. I know a lot of people wanted first person, but I sure as hell wasn’t one of them. I now feel I cannot fly my favourite ship because I cannot see what I am doing! That is the opposite of immersion.
Do you understand that there is a big difference between how something works, and how it is perceived to work? “what the xxxx do you want?” and “can I help you?” both technically do the same thing, but most people prefer the latter.
Your new system is an extended middle finger to your player base. Before, finding a rare item was unexpected and thus welcomed. Now it is more common, but you take our prize away from us and give us something inferior in its place. Even if I never intended to keep that Military Grade T2 M shield I just won I would earn more money selling it than I get when you take it off me and smash it.
If I see a usable item in loot then it is mine, and if I don’t get it then I feel you are screwing me over. I am not alone in this sentiment.
This is a nice idea in theory, but it means that the penalty for losing a match is even higher. That is not fair. You should not be punishing people for losing; you should reward them for winning.
All of this is, of course, further compounded by the fact you took the servers down for maintenance today and didn’t fix any of this despite knowing full well your player base hated the changes for at least 24 hours.