I noticed this last night quite dramatically. I am currently introducing a friend to the game so (obviously) I bump myself back down to T1 to teach him the ropes in an environment where he won’t just get rolled over.
However for the past 3 games in a row we’ve been matched up against people in Rank 6 (T2) ships… in what universe did someone think that this idea would work? Matching T1 against T2 is suicide as my friend found out.
He’s now (understandably) fustrated with the game as he has to make the choice between playing with his friends and getting ruined in Matches or playing alone.
Does anyone know how to resolve this or is it just a serious matchmaking problem?
It’s neither a bug nor a MM problem. It’s a mechanic to prevent “veterans” from farming T1. When you reach a X amount of elo rating, you wont be able to enter T1 even if you only have T1 ships.
I know in your case it’s frustrating but that’s how it works. In the past a lot of people would go to T1 to farm stats, now they do it in T2…
It’s neither a bug nor a MM problem. It’s a mechanic to prevent “veterans” from farming T1. When you reach a X amount of elo rating, you wont be able to enter T1 even if you only have T1 ships.
I know in your case it’s frustrating but that’s how it works. In the past a lot of people would go to T1 to farm stats, now they do it in T2…
It’s neither a bug nor a MM problem. It’s a mechanic to prevent “veterans” from farming T1. When you reach a X amount of elo rating, you wont be able to enter T1 even if you only have T1 ships.
I know in your case it’s frustrating but that’s how it works. In the past a lot of people would go to T1 to farm stats, now they do it in T2…
From experiance; I’d probably still call this a bug as it’s unexpected end user behaviour but still… That’s actually pretty stupid mechanic. I can think of a thousand ways to disinsentivise farming below your belt that means an experianced player could still play T1 if they really wanted to, say, introduce a new potential paying customer to the game -____-’
I think these two changes for the mentoring system could fix some of the issues.
Mentors in a squad with recruits can still be placed in T1 games.
Mentoring system be extended to work in T2 as well as T1. This way vets cant farm T1 with a recruit in their squad, but they can still get the achievement.
…or make battle stats not count towards their kills etc.
This. Maybe even reduce Credit/Loyalty voucher gain too. Not being able to play with mates is a major turn off for new players and we need all the players we can get And being able to have a viable mentoring system would help player retention too.
It also might be a neat little feature if pilots get a kill from a pilot of a higher rating they get an increased cred/syn gain for that kill. Though this opens up possibilites for abuse…
This still leaves the option for bored people to just go back to T1 and make new players rage.
What if it could only be done if you are squaded up with one of your recruits? It would make it much more difficult to casually hop in T1 and go on a rampage.
What if it could only be done if you are squaded up with one of your recruits? It would make it much more difficult to casually hop in T1 and go on a rampage.
It is not that hard to get a fresh recruit account for that purpose.