Wormhole Generator not reloading

  1. After entering a jump gate in open space with the wormhole generator on cooldown the module became unusable after activation upon arriving in the sector.

  2. For the wormhole generator to be usable after cooldown and to be given the reloading message during cooldown.

  3. The module was on cooldown upon my arrival to the sector, which upon activation after it came off cooldown resulted in the module losing functionality.

  4. Once the bug has occurred the module will remain inactive until the player self destructs.

  5. Infrequent due to the circumstances required to recreate the bug.

 

 

Logs are attached

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[chat.log](< base_url >/applications/core/interface/file/attachment.php?id=14738)

[combat.log](< base_url >/applications/core/interface/file/attachment.php?id=14739)

[game.log](< base_url >/applications/core/interface/file/attachment.php?id=14740)

[game.net.log](< base_url >/applications/core/interface/file/attachment.php?id=14741)

That’s not bug, but annoying patch. Let us back to standard display.

Just now, AKmatiAK said:

That’s not bug, but annoying patch. Let us back to standard display.

It is a bug. When you try to use the generator again after it’s off cooldown the icon remains grayed out and will still say “Cartridge Empty” instead of “Reloading…”.

May be, Wormhole projector?

23 hours ago, Skula1975 said:

May be, Wormhole projector?

Ah - didn’t notice I used the wrong name. Yes, it is the Wormhole Projector  ![:yes_yes_yes:](<fileStore.core_Emoticons>/emoticons/yes_yes_yes.gif “:yes_yes_yes:”)

We can’t reproduce. How to do it?