Hello,
Im not gonna make a list of the items cause im lazy, but its always the same stuff or nearly looting from the “pink loot spot” in scenarios.
Is there a reason? Is it Gonna change?
Cheers,
ManiakMogg
EDIT :
Here is a list :
I should precise that my list is only for T3/T4 scenarios. And im speaking about the “pink loot spot”.
What that means is that the items are on different drop rates. Which doesn’t surprise me.
Getting purple loot is currently at about a 0.04% chance (1 per ~240 loot chances). I’d imagine getting one of your listed items is 2-3x more likely than getting say, purple weapons.
What that means is that the items are on different drop rates. Which doesn’t surprise me.
Getting purple loot is currently at about a 0.04% chance (1 per ~240 loot chances). I’d imagine getting one of your listed items is 2-3x more likely than getting say, purple weapons.
1 per 240 loots is awfully kind I think, a lot of people have way less than that.
I guess I have just been lucky considering I got 22 total where as I “should” have only 17 with your chances.
What that means is that the items are on different drop rates. Which doesn’t surprise me.
Getting purple loot is currently at about a 0.04% chance (1 per ~240 loot chances). I’d imagine getting one of your listed items is 2-3x more likely than getting say, purple weapons.
Please dont tell numbers you dont know. From what ive seen, when you do a T3/4 scenario, i would say you will loot one of the green items listed above 95% of the time from the “pink loot spot”. So its far away from your estimation. Also it is not the subject.
Its not even the problem about getting purple or not, its the problem of the type of module looted.
On all this 200-300 scenar, i looted like 4-5 green passive modules/ship modifiers/gun modifiers for instance.
I think the guaranteed item loot (the purple dot) is always a green of a certain number of items.
The ONLY time I’ve EVER got something different is from the remaining random tries after the guaranteed.
that’s a problem imho. the purple spot should give EVERY green/purple module (t3/t4) (with the same chance for every green item and a lower chance for purple ones).
you know im not going to even get into the weapon drop %'s but the least they could do is make ship mods and passives mods drop the same amount as the ones we get everytime the active mods
Yeah, personally I’m getting awfully tired of finding nothing but Parasitic Remodulators and Ion Emitters. I must have about 20 of each. Incidentally, the last 3 purples I’ve found have all been Mass Propulsion Inhibitors, which as far as I can tell don’t even appear to work.
on t2 and t3 they work. my frig goes 330m/s and i can get ints and fighters with no problem with the mass propulsion inhibitor. but some people have an implant that makes it useless. when they use a special module group (flares belong into it for example) they are immune to engine-supressing effects for 20 seconds
i have like 5 green energy-stealy thingies, at least 5 ions, and probably 10 T2 cloaky-inty thingies… Also a metric crapton of military shield boosters…
yeah, the loot drops suck, i’d like to get some normal guns in that…