2 hours ago, TheDarkRedFox said:
“you gotta use this special build or ship to win” means that something is very wrong.
OP is probably talking about how enemy bots insta-pop interceptors if they get focused. (heaven forbid you are carrying a bomb within 5,000m of a bot frigate.
No, he means “that’s very effective build against AI”. I have a guard build just for vs AI. If I focus on shooting and tanking I usually end up with 15 or more kills.
6 hours ago, Weylin29651 said:
There’s only 2 ways to defeat the bots in skirmish:
-Clump together into a death ball and focus fire an entire team onto ship at a time, and hope they don’t manage to form a deathball of their own.
-Try to cheese their pathfinding and objective prioritizing so you can capture more beacons. One person gets dogpiled into oblivion while the team secures victory.
Direct confrontations are SUICIDE.
1 on 1 fights are SUICIDE.
Destroyers are a WASTE OF CREDITS
You WILL DIE if you try to defend a beacon, capture it and run away. If they get there before you capture it, abort and wait for them to leave.
They have enough survivabilty to tank your shots for 15 seconds straight while STATIONARY, meanwhile they vaporize you with 100% laser-focused efficiency in 2-3 seconds, no matter how you maneuver.
I just need to vent. I’ve been playing this mode for hours and it’s not remotely fun to play.
I can show you a few videos that:
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I can go mano a mano (my current record is tanking 6 enemy ships at the same time)
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my Spark with lasers cuts through enemy interceptors like a butter
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you CAN kill AI lrf in a covert ops, dodging it’s laser
AI logic is basically on par with old T2 PvP (aka - beginners), to compensate when you play R12 or higher are getting boosts to their damage and health. Except ellydium - all ranks below are playing against bare, normal ships. The only real challenge in vs AI is Ellydium team which can be killed only if there is a proper team composition (like you have at least 1 engineer in a team). Then I’ll take a guard and it usually ends up in Ellydium massacre.

Otherwise - if there is Ellydium team and I need to cover beacons - I’m usually taking tackler or recon and try to outsmart them (like let them take the beacon, wait till the counter hits 100%, then they move away and I can recap) - or taking a support ship - LRF or guard. Due to my disability I am poor intie dogfighter, but when needed I can outmaneuver bot ships - it’s a matter of proper build and knowledge of enemy ship layouts.
In summary. In vs AI it’s pretty important to have a proper group composition. So flying a ship that doesn’t fit on battlefield or using it in non-designed role (like trying to tank with tacklers vs 2 enemy frigates) doesn’t make sense and should be avoided. And that’s what this mode is about - to teach pilots how important is a teamplay, ship build and ship roles. Understand those three and you will have no issues in skirmish vs AI.