Which ship of ranks 1-6 to get remastered inclusive special modules?

Inspired by one of the last polls, I got the idea to have a multiple choice poll of nearly the same topic, soirted by factions.

 

The ‘remastering’ and the ‘new special modules’ are meant to be in the new [Phoenix-and-Reaper-style](< base_url >/index.php?/topic/30494-developer-blog-from-may-17-phoenix-and-reaper/) (Developer Blog from May 17.)

They won’t change the “standard” premium ships. They will change the “unique” ones, like razor, nyx, blood tormentor, mauler, bear, etc… 

 

So, definitely Razor, which, by the way, is a Tackler, not a command. 

Standard premium ships should not get special modules. Only ships like the Razor or Shark should be in the running.

I voted the wrong ship in the empire section, I wanted to vote shark. 

None because no one cares about T1 or T2.

None because no one cares about T1 or T2.

 

Of course they should first revamp the t3/4 and 5 premiums, like cutter, bear, blood tormentor, sawtooth, dragonfly, mauler, nyx, d-eagle and loki. 

Voted uninterested.

They won’t change the “standard” premium ships. They will change the “unique” ones, like razor, nyx, blood tormentor, mauler, bear, etc… 

 

So, definitely Razor, which, by the way, is a Tackler, not a command. 

Everything may be changed. The difficulty here is that we can’t change much in Premium ships, because they were bought once. That’s why we decided to add new stuff for them :slight_smile:

They need to rework the Grim and the Sai. The Grim needs a cloaking field / signal jamming field for all ships under its metastable field, just to add to the peeve of playing an ECM while doing dreads. The Sai needs to be able to spawn two holoships at once.

They need to rework the Grim and the Sai. The Grim needs a cloaking field / signal jamming field for all ships under its metastable field, just to add to the peeve of playing an ECM while doing dreads. The Sai needs to be able to spawn two holoships at once.

Or maybe the Sai should get an upgrade to warp drive.

 

My idea is pretty stupid, but surely fun:

 

If you crash on an enemy ship while on micro warp, you’ll deal to it a damage directly to his hull equal to your maximum hull + shields, plus additional 5k damage. If the enemy ship dies from the impact, the Sai survives. 

NONE, stop making older players come to lower tiers, there is no point reworking low ships - new players just learning the ship as is, and old players should not care about those to begin with.