On 3/20/2018 at 10:55 AM, GatoGrande said:
I didn’t see good suggestion for engineer module here.
are you an engineer player?
do you play engineer a lot?
do you play the fed engies?
for me you read much more like a person who learned the established doctrines, not one of those who actually developed them…
On 3/20/2018 at 12:40 AM, GatoGrande said:
Even gunships didn’t get any nice modules for strafe.
gunships are fighters, their strafe is better by default. i spoke also explicitly about ONE ship, that could use that well.
On 3/20/2018 at 10:55 AM, GatoGrande said:
Definition of goòd engineer for me is that his team does not die.
the engineer can’t make people survive, who do not know when to disengage.
you put way to much emphasis on engineers there.
fed engineers are not the typical main engineers and require a different setup, and they usually perform better if they can do damage, and usually if you set up your team, you should have at least two.
the established meta of engineers as dedicated solo healers, especially the styx as backbone of a gunship party, is a development that came over time, as kind of a minmax result of how things were initially, its not what the game dictates upfront, in fact as far as i remember, the devs even tried to give it more different playgoals.
if you want a dedicated healer, take a brokk. thats why its there. its the epitome of that playstyle.
otherwise, if you cannot adapt to a wazgot or valor in your fight, then its not the engis fault. its yours, and your inexperience with how to use it to your advantage.
at least if the engi has aura modules, which a valor e.g. usually always has.
and that was part of my point aswell for new modules: the engineer really does not need a huge array of new active modules, that do nothing special really, as you have to replace other already crowded healing modules!
On 3/20/2018 at 12:40 AM, GatoGrande said:
Well use gunship or currently Cov. Ops to do damage.
nowhere in this thread anyone wanted more DPS for the engineer.
point was that engies also can use normal weapons, and some like vulcan and mass driver, make a lot of sense on them, usually to defend themselves
it’s not like anyone wants an engineer to replace the gunship as main damage dealer.