Update: Answers received, thanks Snib!

I’m going to start with this screenshot. Let’s take a look at a few things: My acceleration, my roll speed, my pitch speed, and my strafe speed.

http://i.imgur.com/JXN0Au0.jpg

Acceleration: 9.2

Strafe: 153

Roll: 55

Pitch 60

**Acceleration**

Now let’s look at the acceleration module. This adds 29.7% to my acceleration.

http://i.imgur.com/HsoAusu.jpg

So let’s do some math and *predict* what the acceleration will be when we add 29.7% to it.

9.2 x 1.297 = 11.9 acceleration

Let’s see what we get…

http://i.imgur.com/qmSZ0Ea.jpg

11.9! Just what we would expect. This proves that this module works as intended, and my math/predictions are correct.

**Strafe Speed**

Now let’s try another module. This one adds 36% to my strafe speed.

http://i.imgur.com/FHN8kxB.jpg

So let’s *predict* what my strafe speed will be when I put it on.

153 x 1.36 = 208.08 strafe speed

Let’s see what we get…

http://i.imgur.com/06jiHOr.jpg

185 strafe speed? That’s not what we predicted. That’s only 20.9% higher…

**Maneuvering Speed**

Okay let’s try another module. This one says it adds 6.8% rotation speed and 13.5% Maneuvering speed.

http://i.imgur.com/bKPlbfU.jpg

Okay…so what exactly *is* maneuvering speed? I don’t see it listed anywhere on the ship stats. Let’s see what happens when I put it on, and find out which stat goes up by 13.5% Let’s also see if the rotation speed goes up by 6.8%, first by predicting what it should be:

55 x 1.068 = 58.74 roll

and

60 x 1.068 = 64.08 pitch

Here is what we get:

http://i.imgur.com/NFlPw0y.jpg

Okay so our predictions were right! The rotation speed (pitch AND roll) went up on both accounts by 6.8%! But what else changed? DID anything else change? I don’t see any changes.

What is maneuvering speed, and are all the modules working correctly?