I just don’t know. And I’m all of a sudden very curious.
Optical Distortion Grid
Optical Distortion Grid
Even I didn’t know that :blink2:
That grid should be immune to Recons…but, thats another thread disscussion.
That grid should be immune to Recons…but, thats another thread disscussion.
Then what whould be the reason to have a recon, if two of their class modules are designed for that? With the current epic uber nerf to spy drones, tacklers can be safe all the day.
Then what whould be the reason to have a recon, if two of their class modules are designed for that? With the current epic uber nerf to spy drones, tacklers can be safe all the day.
Ah, yes, but that’s the only Special Module that can be directly countered completely. I did suggest that if there is a micro locator in place the ODG does not make it completely invisible ( un-targetable only) and cuts the time by half. But, as I said, its highly up for debate.
Ah, yes, but that’s the only Special Module that can be directly countered completely. I did suggest that if there is a micro locator in place the ODG does not make it completely invisible ( un-targetable only) and cuts the time by half. But, as I said, its highly up for debate.
The ML was also nerfed when they made it LoS only and gave it hitpoints.
So far I’m playing tacklers and recons are the last of my problems.
The ML was also nerfed when they made it LoS only and gave it hitpoints.
So far I’m playing tacklers and recons are the last of my problems.
Agreed
Tacklers don’t really have any problems anyway. The only ship in the game without cooldown on the active mods. Easy times.
Tacklers don’t really have any problems anyway. The only ship in the game without cooldown on the active mods. Easy times.
Ahem: ecm weapon inhibitor.
Ahem: ecm weapon inhibitor.
Or a guard’s signature masking, but all of those are optional and you may not even have them in your loadout, whereas for a tackler they are the role defining abilities.
I thought it was Optical Distortion Generator. Not grid. XD