While Star Conflict is a great game, what do you think about its flaws and how would you fix them?
Fierst i must say you photo is very sexy, but for the game i like combat recon is strange i see player kill 2 captain in one game ( awesome guy)
.
I like to see a option to choise ho type of game you whant do and a limit mayby for doing the same tipe.
I dont care for the gold equip i feel hurt of thath becouse you can have with loyal and the price are high for my wallet.
Other thing for the ship the only way to have is buy it and fell sad for the 100€ dlc for some ship realy whant to unlock in normal buy.
And i dont immagine the price of a future T5 gold ship ^_^.
If can cut a 25% the price i think can gain more money or just put a day sale sistem. (like stem)
There another topic to put a deathmatch but realist is good idea thath.
Global chat is incredible social experiment. Never see chat condition my life and force me to eat some …
But a option to turn off the global chat is another good idea.
See in battle sexy cloud 
Too grindy. Quest variety (maybe a PvE campaign map) and more variety in combat would help as would cutting the prices on higher level ships by at least 25% (Ex: 1.26 mil becomes 945,000).
Imo, levelling should slow you down, not financial squeezing. That way you can feel a little more free to play around with gear, instead of spending hours comparing stats, too afraid to waste your precious resources on experimenting with gear.
This would also help cut down on global chat traffic, since people like me wouldn’t be asking all sorts of questions or spamming “bacon”, because, well, we’d be playing the dang game instead of number-crunching (global chat is awfully tempting when sitting in the warehouse screen).
The economy is down right communistic. Free the markets! Drop the prices and increase the income ability! Murrica!
Thing I hate most? God-awful “here’s half the membership of Alpha fighting randoms who don’t speak the same language” matchmaking.
**We can chose what we want to play. ex. if i want play only beacun hunt i can chose. I dont wanna play it randomly.
P.S İf it is possible in the game already somone pls told me how.**
Ah so we should do the following
a revamp to the combat recon
game balancing
Money gaining
fix on loyalty to make it less grindy
allow Corporations to have a bigger role in SC
The grind. Pretty much if you had your rank 12s all back in march, your golden. If not. Well…
^
The useless ranks hidden inside the grind. For example: Rank 4 doesnt unlock anything and provides nothing besides providing another mission for the grind.
The rewards of the grind being too scattered across the game, requiring you to grind repu for everyone. If one aims for any perfect ship of highest tier then he wouldnt be seeing the results but his far future offspring maybe if there are still computers around in that time…
As for mine’s, hmm…
Minefield spam in Tier 2. (!)
Get rid of the main corporations and just make one giant ship tree.
Also get rid of long range lasers for long range missiles, then at least we can defend ourselves.
Get rid of the main corporations and just make one giant ship tree.
Also get rid of long range lasers for long range missiles, then at least we can defend ourselves.
1: Get rid of the main Corperations? Do you mean factions (Federation, Jericho, Empire)?
2: One giant ship tree would be very confusing. Just try to do it yourself to see.
3: The solutions to ranged weapons are to have a fast ship, high resistance/massive shield or hull, or flares. Heck, go long range right back at the. There are plenty of ways to defend yourself.
I only wish I could “default” my chat to Corp chat and have global be an option instead of the global beig default
I dislike most the devs not listening to their community and doing stuff to make the game worse.
Not sure how to fix that, posting and talking to them about it does not seem to help.
I dislike most the devs not listening to their community and doing stuff to make the game worse.
Not sure how to fix that, posting and talking to them about it does not seem to help.
Sir, I fully disagree with your comment.
YOU not anyone else name some things that upset you greatly and truly make the game un playable for you.
The problems I’ve seen from many topics is greifing from multiple “horrible things”
- the scavenging, reward, loot, what ever you want to call it, I’m perfectly satisfied with it. Yes sometimes it sucks not being able to get that rare whatever it is and watching it slip through your fingers, but you must look at it in a way of
Did I have it before? no.
Do I need it to be soooo much better? no.
Did I suck before I had it? is it detrimental if I don’t have it? No no aaaaand no.
Gaming has given us this this thought process of we see it, **** you why didn’t I get it, ill grief and whine till it gets fixed because that’s what IIIIIIIII want. me me me, devs, im right fix it or im going to cry and quit your game, don’t make me quit cause I will. next day you’re back again.
So shut up.
-next thing is overpowered frigates right? to top it off, engineer frigates. Not engi, engineeeeeeeeeeeer. Just add the other four letters please.
They heal to much and its not fair how much they can spam healing shields and hulls and blah blah blah. If you want to inhibit the engineers healing use a scout, seriously they’re not that bad of vessels. They cut the healing in half. HALF! I fly around, pop my EXPERAMENTAL (yes experimental, that means the loot system does work!) spy drone and give whatever I just layed my spy drone on these problems.
-
cant turn invisible.
-
everyone can see it.
3a. It cuts the regeneration of hulls and shield in half.
3b. this allows the scouts ‘poor offensive ability’ to kill anything it wants!!!
But I don’t like flying interceptors, shutup! shutup! shutup!!! The developers of the game have given something, to the player base that negates the effect of the engineers hated abilities, I believe this is why they wont listen fully to you idiot whiners. They just sit back and laugh because you still don’t know how to effectively use ships to counter one another. Its why they wont 100% fix what most of you complain about, BECAUSE IT ISN’T BROKEN!
I know I’ve missed something else, maybe nukes, or ranges, or flight, or something’s op. But I honestly cant think of anything more important than the above two points
1: Get rid of the main Corperations? Do you mean factions (Federation, Jericho, Empire)?
2: One giant ship tree would be very confusing. Just try to do it yourself to see.
3: The solutions to ranged weapons are to have a fast ship, high resistance/massive shield or hull, or flares. Heck, go long range right back at the. There are plenty of ways to defend yourself.
-
Yes get rid of factions, they just slow things down and seem to do nothing more then stretch out the game.
-
Allow players to buy ships from any faction.
-
I have very little trouble with long ranged enemies but it seems to be an issue for many. Maybe not change anything just add long range missiles if they havent already.
The factions are a game balancer. Personally, I find it rewarding when I unlock a new ship in a faction. You could focus on one to level up quickly, or spread it out and learn the strengths and weaknesses of the ships. You can buy ships from any factions, yo just basically need to earn the righ to use them (or just buy the premium ships if you want to go that route). As for the missles, there are long range missles, just not all ships can carry them, or carry many of them. People who have issue with ranged combat need to learn how to counter the attacks. Duck behind objects (or team mates if you are mean), run out of their range, tank the damage, or advance towards them.