Okay, everything I fly listed out… this applies to T2 only, since I rarely fly T1 and am only just buying T3 ships.
Gunships: Honestly, I have grown tired of these ships. I mainly use them to try and focus down targets of opportunity - I’ll try to avoid the big brawls and snipe at Frigates (or slow moving Fighters) from the edge of the skirmish line.
Command Fighters: These are my workhorse ships - I get stuck in with these and actively engage whatever ships I deem need to be killed as priority.
Recon Interceptors: My goal in this ship is twofold; grab beacons, and kill LR Frigates. I enjoy tagging enemies with the Spy Drone to get a fairly easy debuff assist, and in major skirmishes I may risk a fly-by shield drain. Naturally, I avoid staying too long in a big fight. This is also my go-to ship if I’m a Captain.
Covert Ops: More or less the same as the Recon - I grab beacons where I can, and I pick on Frigates. In a Covert Ops I am much more confident about taking on Engineers or even Guard Frigates, though to be honest I prefer the Recon for its Microwarp ability. The primarily reason I fly Covert Ops is a) to level its Synergy, and b) because I need a ship equipped with lasers to complete Contracts with.
Long Range Frigate [Jericho]: I like this ship. It can be hard to use at times, but I enjoy the sheer raw dps its six guns can put out, and I like the Guided Torpedo. It’s fun to use, though hardly the best of ships. I try to get close as I dare to a contested beacon and throw Torpedoes at it. In non-beacon modes, I just do my best to deliver fire support where it is needed most. I do not camp spawn unless it genuinely seems the best idea at the time (ie: Combat Reconnaissance).
Guard Frigate: I am really losing my love of this class. It’s too slow, it’s under-gunned and it feels worse at tanking than the Engineer. Maybe I just don’t know how to use it right, but the Guard Frigate has really failed to shine in my opinion. I typically try to support the main push in a Guard Frigate.
Engineer: Favourite of the Frigates by far. I like its speed, I like its tactical and strategic potential, I like how the drones make Interceptor pilots pull their hair out… I love everything about this ship. It feels powerful; you can inflict heavy damage with 4 guns + 2 drones, you can buff your allies with passive / activated healing, said healing makes you a good tank, and when things go south you can don your finest Trollface and Warp Gate away. I pretty much do whatever seems a good idea at the time; supporting the main advance, hanging back to defend, Gating over to enemy LRs and trolling them… I feel like I can fill almost any role in an Engineer, providing the Interceptors stay away.