Star Conflict CBT v0.4.5
· For victory you receive 15 std.; for Defeat - 2 std. Players who leave the battle before it ends (with at least one ship remaining) do not receive any compensation at all (including credits).
· Every week all the players are issued a sum equal to the cost of a 7 days Extended License.
GENERAL
· Space hangar added
· “Destroyed battlestation” map added
· Loot added. The team that wins will be able to find some valuales located somewhere on the map. Loot cannot be found in the training mode.
· Test version of Squad gameplay added. More details in THIS TOPIC
· Добавлена в режиме отладки возможность объединения в Звенья, подробности описаны на форуме игры
SPACESHIPS
General:
· Guarding drones now can’t be locked on while hidden behind objects (the guarded beacon, asteroids, etc.)
Fregates:
· Energy consumption in Turret mode decreased
WEAPONRY AND MODULES
General:
· Item shop catalogue changed accordingly to new items available from the Loot
· New items added that are only available from the Loot
Railguns:
· Cumulative charges now waste less energy and cause less damage
CONTROLS
· ‘Target chase’ view mode changed
· All ships now can zoom in for more precise shooting (‘B’ by default)
BALANCE
· Multiple changes in calculations of bonuses, reputation and experience points
· Effectiveness points are now also logged and recorded
· Destroying guarding drones is now awarded
MUSIC AND SOUND
· Interface sounds improved
· Rocket attack warning sound changed
· Voice warnings improved
· The bug with the sound of frigates’ afterburners fixed
· Some rockets are now launched louder than before
FIXED BUGS
· Bots now forget about the target if they lose it out of sight
· The final stats of the match now show players ships correctly
· Damage modificators fixed
· Energy field colors now are now a little less satured
· Old types of ships’ wreckages removed from the battlefields