List of changes.
CBT features
* In this version “Empire: Legion” ships are available only.
*For those taking part it the game from 16 to 22 (GMT+4):For Victory you receive 15 std. For the defeat - 2 std. Players who leave the battle ahead (with entire ships) do not receive compensation (including credits).
* Every week all the players issued a sum equal to the cost of a weekly extended license.
Update on 04/27/2012
General Changes
* Added a new map, “An ‘the Devil’s Jaw’”
* When you reset your skills your ship modules are put back into the warehouse.
* Added a debugging tool that helps to find problems with the connection (it can be found in the game folder \ con_tester \ ConnectionTester.exe).
If you have problems, it is recommended to run the utility, wait for until it is finished and make a report to the generated log.
Ships: General
* All ships of the Empire: 7% increase in hull strength and 5% reduce in shield strength.
* Increased the repair costs for Tier 2 ships.
Weapons and modules: General
* Reduced the effectiveness of the double lenses kit
Weapons and Modules: Lasers
* Economy lasers are now working correctly: rate increased, the range is reduced
Weapons and Modules: Missiles
* Significantly increased the cost of ammunition
Weapons and Modules: Combat Modules
* Modul: ‘Awl-EM’: Uses more energy, reduced range, less effective.
* Target Painter Module: efficiency is reduced by 20%
* Passive Module for hull gegenaration fixed
* Integrated Capacitor: Fixed function and item text
Sound and Music: General
* Further development of sound to 5.1, More Options
Fixed bugs
* Fixed behavior of the game in full-window mode
* Fixed a bug with incorrect behavior of the mouse cursor in windowed mode
* Fixed bugs related to start playing clips.
Credits to XpoH from russian forums who helped me translating.