Star Conflict CBT v0.4.2
List of changes.
CBT features
* In this version “Empire: Legion” ships are available only.
* For those taking part it the game from 16 to 22 (GMT+4): For Victory you receive 30 std. For the defeat - 10 std.
* Every week all the players issued a sum equal to the cost of a weekly extended license.
Update April 19th
General Changes
* Added combat results window
* Added chat filter that stops foul language (can be disabled by the command / filter on|off )
Game Balance : Development
* Increased speed of development up to T2 ships.
* Fixed bug of “Engineering” branch
Ships: General
* Increased the cost of T2 ships
* Increased the cost of repairs
* Fixed bug in the growth speed of synergy
Ships: Attackers
* Slightly reduced speed of regeneration of shields
Ships: Frigates
* Fixed requirements of access to the premium frigates
* Slightly reduced speed of regeneration of shields
Weapons and modules: General
* Added factional armory (mk II)
* Added factional modifiers of armory
* Added premium modifiers of those T2 armory
* Increased efficiency of T1 armory (+ 20%)
Weapons and Modules: Missiles
* Reduced damage of rockets reduced by (- 10%)
Weapons and Modules: Combat Modules
* Reduced action of “Power relay capacitor” module (-30%)
* Reduced action of “Additional shield generator” module (-30%)
Interface: General
* Added screen of initial selection of factions (is visible only to new pilots, by now “Legion” is available for choice only)
Interface: Tactical map
* Changed displaying of the list of pilots
Sound
* Reworked sound of gunfire from railguns
Fixed bugs
* In a free review mode radar retains the right direction
* Increased the maximum size of the login name
* Activation of “Self-Destruction” now requires retention of key
* Friendly beacons can no longer be treated when using stealth mode
* Fixed bugs with the reaction of products icons on the cursor