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This is discrimination against pilots who don’t fly alien ships. I’m offended. Please check your privileges. I need to go to my safe space after reading this.
3.4.1. Victory condition: destruction of all enemy ships
3.4.2. Battle time limit: 5 minutes
3.4.3. Draw is assigned for match duration over time limit
I think the idea is for beacons to be ignored and game mode was chosen so that there are no respawns.
@Scar6 If you cant kill r9 taikin with a tharga then you don’t need to worry about winning a round in this tournament.
3.4.1. Victory condition: destruction of all enemy ships
3.4.2. Battle time limit: 5 minutes
3.4.3. Draw is assigned for match duration over time limit
I think the idea is for beacons to be ignored and game mode was chosen so that there are no respawns.
@Scar6 If you cant kill r9 taikin with a tharga then you don’t need to worry about winning a round in this tournament.
Even worse lol, if they go by frags at the end, at least do a team battle, because if the Taiking does not wanna die, he is not gonna f die so that forces a game by frag count, which makes no sense to host in CTB game mode.
Even worse lol, if they go by frags at the end, at least do a team battle, because if the Taiking does not wanna die, he is not gonna f die so that forces a game by frag count, which makes no sense to host in CTB game mode.
So it is just gonna be a “duel mid”, meh even less entertaining.
Game mode is set to “Capture the beacons” to ensure that there are no respawns and clear victory indication.
Capturing beacons is forbidden.
First player have only Thar’Ga in fleet.
Second player have only Tai’Kin in fleet.
If team kills both enemy ships - victory.
If battle hits time limit team with most frags wins.
If there are no frags or teams have equal frags number then it’s a draw.
If there are three draws - team with more victories wins.
If there are three draws and no wins or equal count - teams compete until first victory (administration reaction to five draws in a row may be unpredictable).