The problem with Threshold

I just played on the threshold map and have noticed a major problem with it. when there aren’t many players maybe 4 on each team the team that gets the first two kills wins, as they can then spawn camp and destroy the enemy before they can even turn around to fire. now this is easy to fix by just moving the spawn locations to the left and right of the map as then there is enough range for players to spawn in and mount a defense.

When you spawn you have a period of invulnerability which is enough time to regroup. This is cancelled by firing weapons or activating modules.