Hello
Flight and combat are good. It’s hard to put in words but the flight physics is good, mouse is smooth, the engine is solid. This part of the game seems very well done.
On the other hand, the interface and English translation could be improved a lot. Here are some ideas:
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There’s a lack of color in the interface (with that I mean both the hangar/shop/etc as well as the HUD) . Everything is in shades of blue. I think you should use more colors in general and use different colors in the HUD for armor/shield/energy/speed. Good use of color will improve the artistic quality of the interface a lot in my opinion.
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The interface is not particularly user friendly. The checkboxes and scrollbars (http://en.wikipedia.org/wiki/Checkbox http://en.wikipedia…wiki/Scroll_bar) are too small in a number of places. Note that this is 1920x1080 resolution with interface size set to “proportional”.
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The skills menu is not well done in my opinion. It struggles to display all these skills. I suggest to get rid of the scrollbar and instead separate it into three tabs for each skill category (Energy/Electronics/Engineering) and then resize the icons until they all fit onto the screen. Also, this is important, the name of each skill should be displayed under its icon! Please see the attached mockup for the revised skills menu (it’s not to scale and the skill icons will have to be made smaller in game to fit on one screen).
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The English translation is bad in the sense that “Economy Laser Mk II” is not an appropriate name for a weapon. “Efficient Laser Mk II” would be better and a pseudo-scientific name such as “Pulse Laser Mk II” even more so. The description of the Economy Laser Mk II is not properly translated also: “The lowered power consumption. Reduced rate of firing”. Many other items are badly translated as well (too many to list them). You should hire good translator with a science fiction background and have him go over this in my opinion.