Loosing a game still gives a good amount of Synergie
Kill is no more important, but damage dealt is most important for game reward
Konsequence is that you get in Random matches T1-T3 average 50 - 75 % LRF, cause it fits perfectly a game style that gives a lot of gain for no pain…Yes u loose the game with 50 % LRF but hey, who cares, its good DSR, Synergie is still decent, and on top of this you have low Rep which leads to good income…
So i stongly recommend to really look at this, LRF loosing without interest win game is slowly getting out of hand!
Loosing a game still gives a good amount of Synergie
Kill is no more important, but damage dealt is most important for game reward
Konsequence is that you get in Random matches T1-T3 average 50 - 75 % LRF, cause it fits perfectly a game style that gives a lot of gain for no pain…Yes u loose the game with 50 % LRF but hey, who cares, its good DSR, Synergie is still decent, and on top of this you have low Rep which leads to good income…
So i stongly recommend to really look at this, LRF loosing without interest win game is slowly getting out of hand!
at some point every one will max out LRFs and will fly w/e else to max out
at some point every one will max out LRFs and will fly w/e else to max out
unfortunatelly completly wrong, if u want money and good farm you want to go for a Gold LRF, cause no rep, 20 % free Synergie, easy play, good DSR will still persist
Bad players will be bad no matter the ship they chose. I can carry a game and get a maniac medal with a Sigurd or Ira Deus instead of camping the spawn and shooting at any red dot across the screen trying to farm synergy.
It is not the class fault, it’s about players who don’t know how to play properly.
Bad players will be bad no matter the ship they chose. I can carry a game and get a maniac medal with a Sigurd or Ira Deus instead of camping the spawn and shooting at any red dot across the screen trying to farm synergy.
It is not the class fault, it’s about players who don’t know how to play properly.
No players react to what is most convenient and easy for them…Rewardsystem is wrong, if kill still important shooting torpedo in own people and enemy should not be rewarding at all…maybe loose Synergie if you friendly fire your own people???
No players react to what is most convenient and easy for them…Rewardsystem is wrong, if kill still important shooting torpedo in own people and enemy should not be rewarding at all…maybe loose Synergie if you friendly fire your own people???
I haven’t noticed more LRF than usual. If any, I find them easier to level up, since now all the damage you do counts toward your score, which I think is good. Imagine you drop a guard to half hull, he cover behind a rock, and 10 secs later a random Cov Ops just finish him with a orion shot. You got nothing before. Now you will get 75% of damage assist.
Not so for support classes. It’s better to hold fire and get a buff/debuff bonus rather than shoot and get a measly 5 points for a damage assist or a kill.
Not so for support classes. It’s better to hold fire and get a buff/debuff bonus rather than shoot and get a measly 5 points for a damage assist or a kill.
For buff assist you get 20 points. For damage assist it is quite easy to get more than that. Of course if you are just poking each one of the enemies you shoot at, then it is OK. But when I try to kill someone with a command, most of the time I get more than 20 points. And holding your fire in order to farm 20 point assist for another mate kill is just the worst thing you should do.
I’m a new player and I think the method of the Synergy being split between those that damage is much better.
I like fast but hard hitting ships so mainly use fighters, but when almost killing a harpy while others defend him and popping just before the kill, it’s great then to see in the bottom right of my screen that someone finished him off and I still get 100+ synergy for my efforts…
I actually support the general idea of: “make the game more about objectives and winning, instead of arbitrary rewarding of killing without caring about objectives and outcome of the match.”
Nothing bad in hoping for such, and I support such message.