Thar'Ga/Tai'Kin - specific (special) modules gets active, when a hologram ship is destroyed!

Bug report:

 

 

When a Ta’Kin or any other Recon ship, Cyning, for example, deploys an identical hologram module or a copy of the ship, some alien modules will activate.

Such (special) modules will activate on both Thar’Ga and Tai’Kin, whenever equipped and if target is in range. I think that this is a bug.

 

Those modules that activate, when a decoy is destroyed, are:

 

All Alien (Ellydium) modifiers:

 

  • Matter Absorber (Alien modifier)

cZzznE9.png

 

  • Matter Transformer (Alien modifier)

bOxrwAH.png

 

  • Crystal Hunger (Thar’Ga special module)

0bSyPIK.png

 

Modules that trigger this bug: (Recon decoys)

 

  • Holoship (Recon module)

eWmYLq6.png

 

  • Hologram crystal (Tai’Kin Recon module)

1xcMxdl.png

 

 

Logs: (Tested in Custom Battle and Open Space mode.)

[2017.06.26 23.18.34.zip](< base_url >/applications/core/interface/file/attachment.php?id=14707)

 

Video: (Check the timer around 01:00)

 

0078850

Exploding holograms also activate the Tyrant’s Warp Detector!

(I actually like this ‘feature’ ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) )

56 minutes ago, Scar6 said:

Exploding holograms also activate the Tyrant’s Warp Detector!

(I actually like this ‘feature’ ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) )

Noo don’t speak about it I don’t want this to be fixed

49 minutes ago, EndeavSTEEL said:

Noo don’t speak about it I don’t want this to be fixed

I already knew about this, but thanks for reminding me.