Sup. I’ve got some stuff for the Purchasing and in-flight UI
Okay, when you are buying a ship, all you have is the cost, rank requirements, and a description.
What needs to be there is the amount of slots it has for the various systems (Cannons, Missiles, Active Modules, and Passive Modules), it’s Hull, Shield, Energy capacity, Energy output/regen, and it’s top forward velocity.
We all know that cannons the three ship types carry by default, so that’s not a problem, but it would be nice to have a little icon next to the ship, or put that in some kind of help-box, you know, for the newbs.
I would also like to be able to preview the ship in my hangar before buying it as well. That would be beast.
Oh, and I know people have already sent this in, but there needs to be a little scroll-bar for the text. Don’t forget to add scroll-wheel compatibility
I like the central reticle; it’s really nice and easy to use.
However, the icon for your targeted ship (solid arrow) and [LMAFO, I don’t pay a lick of attention] the closest person locked on to you (hollow arrow) should be on the reticle’s outer circle, and not off to the edge of the screen or just a red circle(regardless of how many), unless of course they are cloaked, then it would pick the next one.
Also, I would like to be able to know the distance (it doesn’t have to be exact) and direction of any missiles currently being jerks.
Also, I’d like to be able to move the cursor in the fixed-camera mode to anywhere on the screen. This is a must for good combat. If it exceeds the turn-speed of the craft, then it just doesn’t do anything extra.
Okay, this isn’t a suggestion of “please add this” but “please don’t remove this.”
If you are in fixed-camera flight and use two or three flight commands, if their vectors add up (such as Forward, Up, and Left thrust), you will get a light increase in speed, even with ABs. This is called Chording, and it’s awesome.
Please, do not remove this or make some ridiculous patch to get rid of it. Chording is not only a staple in gaming history (Descent, Doom, and pretty much any other twich-FPS), but it’s also scientifically accurate, seeings that you are using more than just your main engines.
That is all :3